* lewd * A * Realtime * Sleepy dork * Draw radar position * Accurate infiltrator * experiments * Better drawing * Labels * I need aan adult * Cleanup * Show toggles * display I guess * A * fix * fix * cleanupsies * Bit more polish * Make sure mass scanners actually work * Remove dummy state * fren * opposite * aghost crash * comment * What's in a name * woops * Show docking ports * Dock highlighting * Drawing dock * Shitty docks * Lots of docking drawing * Autodock working * dork * More graceful shutdown * zoomies * Lines and distance change * revert * Good enough * cleanup * Fix default range * Dock UI and loc update * Update on undock * Loc fixes
22 lines
517 B
C#
22 lines
517 B
C#
using Content.Shared.Shuttles.Events;
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namespace Content.Client.Shuttles.Systems;
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public sealed class DockingSystem : EntitySystem
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{
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public void StartAutodock(EntityUid uid)
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{
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RaiseNetworkEvent(new AutodockRequestMessage {Entity = uid});
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}
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public void StopAutodock(EntityUid uid)
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{
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RaiseNetworkEvent(new StopAutodockRequestMessage() {Entity = uid});
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}
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public void Undock(EntityUid uid)
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{
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RaiseNetworkEvent(new UndockRequestMessage() {Entity = uid});
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}
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}
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