10 lines
314 B
C#
10 lines
314 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Sound.Components;
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/// <summary>
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/// Simple sound emitter that emits sound on entity pickup
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class EmitSoundOnPickupComponent : BaseEmitSoundComponent;
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