19 lines
630 B
C#
19 lines
630 B
C#
using Robust.Shared.GameStates;
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using Robust.Shared.Utility;
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namespace Content.Shared.RetractableItemAction;
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/// <summary>
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/// Component used as a marker for items summoned by the RetractableItemAction system.
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/// Used for keeping track of items summoned by said action.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState, Access(typeof(RetractableItemActionSystem))]
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public sealed partial class ActionRetractableItemComponent : Component
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{
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/// <summary>
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/// The action that marked this item.
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/// </summary>
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[DataField, AutoNetworkedField]
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public EntityUid? SummoningAction;
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}
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