Files
tbd-station-14/Content.Client/GameObjects/Components/Pulling/PullableComponent.cs
DrSmugleaf b1fe4bad01 Add client pulling prediction (#2041)
* WIP changes

* Merge conflict fixes

* Bring pull controlelr to current year

* Sync and predict PullController on the client

* Clean imports

* Slow down pullers and make pulling tighter

* Stop pulls on pullable or puller component removals

* Make pulling not occur when moving towards the pulled entity
2020-10-16 20:35:09 +02:00

12 lines
305 B
C#

using Content.Shared.GameObjects.Components.Pulling;
using Robust.Shared.GameObjects;
namespace Content.Client.GameObjects.Components.Pulling
{
[RegisterComponent]
[ComponentReference(typeof(SharedPullableComponent))]
public class PullableComponent : SharedPullableComponent
{
}
}