Files
tbd-station-14/Content.Client/GameObjects/Components/Explosion/ClusterFlashVisualizer.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

31 lines
914 B
C#

using Content.Shared.GameObjects.Components.Explosion;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Client.GameObjects.Components.Explosion
{
[UsedImplicitly]
// ReSharper disable once InconsistentNaming
public class ClusterFlashVisualizer : AppearanceVisualizer
{
[DataField("state")]
private string? _state;
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
if (!component.Owner.TryGetComponent<ISpriteComponent>(out var sprite))
{
return;
}
if (component.TryGetData(ClusterFlashVisuals.GrenadesCounter, out int grenadesCounter))
{
sprite.LayerSetState(0, $"{_state}-{grenadesCounter}");
}
}
}
}