Files
tbd-station-14/Content.Server/Weapon/Ranged/GunSystem.SpeedLoader.cs
2022-05-13 17:59:03 +10:00

182 lines
5.4 KiB
C#

using Content.Server.Hands.Components;
using Content.Server.Weapon.Ranged.Ammunition.Components;
using Content.Server.Weapon.Ranged.Barrels.Components;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Weapons.Ranged.Barrels.Components;
using Robust.Shared.Containers;
using Robust.Shared.Player;
namespace Content.Server.Weapon.Ranged;
public sealed partial class GunSystem
{
private void OnSpeedLoaderInit(EntityUid uid, SpeedLoaderComponent component, ComponentInit args)
{
component.AmmoContainer = uid.EnsureContainer<Container>($"{component.GetType()}-container", out var existing);
if (existing)
{
foreach (var ammo in component.AmmoContainer.ContainedEntities)
{
component.UnspawnedCount--;
component.SpawnedAmmo.Push(ammo);
}
}
}
private void OnSpeedLoaderMapInit(EntityUid uid, SpeedLoaderComponent component, MapInitEvent args)
{
component.UnspawnedCount += component.Capacity;
UpdateSpeedLoaderAppearance(component);
}
private void UpdateSpeedLoaderAppearance(SpeedLoaderComponent component)
{
if (!TryComp(component.Owner, out AppearanceComponent? appearanceComponent)) return;
appearanceComponent.SetData(MagazineBarrelVisuals.MagLoaded, true);
appearanceComponent.SetData(AmmoVisuals.AmmoCount, component.AmmoLeft);
appearanceComponent.SetData(AmmoVisuals.AmmoMax, component.Capacity);
}
private EntityUid? TakeAmmo(SpeedLoaderComponent component)
{
if (component.SpawnedAmmo.TryPop(out var entity))
{
component.AmmoContainer.Remove(entity);
return entity;
}
if (component.UnspawnedCount > 0)
{
component.UnspawnedCount--;
return EntityManager.SpawnEntity(component.FillPrototype, Transform(component.Owner).Coordinates);
}
return null;
}
private void OnSpeedLoaderUse(EntityUid uid, SpeedLoaderComponent component, UseInHandEvent args)
{
if (args.Handled) return;
if (!TryComp(args.User, out HandsComponent? handsComponent))
{
return;
}
var ammo = TakeAmmo(component);
if (ammo == null)
{
return;
}
if (!_handsSystem.TryPickup(args.User, ammo.Value, handsComp: handsComponent))
{
EjectCasing(ammo.Value);
}
UpdateSpeedLoaderAppearance(component);
args.Handled = true;
}
private void OnSpeedLoaderAfterInteract(EntityUid uid, SpeedLoaderComponent component, AfterInteractEvent args)
{
if (args.Handled || !args.CanReach) return;
if (args.Target == null)
{
return;
}
// This area is dirty but not sure of an easier way to do it besides add an interface or somethin
var changed = false;
if (TryComp(args.Target.Value, out RevolverBarrelComponent? revolverBarrel))
{
for (var i = 0; i < component.Capacity; i++)
{
var ammo = TakeAmmo(component);
if (ammo == null)
{
break;
}
if (TryInsertBullet(args.User, ammo.Value, revolverBarrel))
{
changed = true;
continue;
}
// Take the ammo back
TryInsertAmmo(args.User, ammo.Value, component);
break;
}
}
else if (TryComp(args.Target.Value, out BoltActionBarrelComponent? boltActionBarrel))
{
for (var i = 0; i < component.Capacity; i++)
{
var ammo = TakeAmmo(component);
if (ammo == null)
{
break;
}
if (TryInsertBullet(args.User, ammo.Value, boltActionBarrel))
{
changed = true;
continue;
}
// Take the ammo back
TryInsertAmmo(args.User, ammo.Value, component);
break;
}
}
if (changed)
{
UpdateSpeedLoaderAppearance(component);
}
args.Handled = true;
}
public bool TryInsertAmmo(EntityUid user, EntityUid entity, SpeedLoaderComponent component)
{
if (!TryComp(entity, out AmmoComponent? ammoComponent))
{
return false;
}
if (ammoComponent.Caliber != component.Caliber)
{
_popup.PopupEntity(Loc.GetString("speed-loader-component-try-insert-ammo-wrong-caliber"), component.Owner, Filter.Entities(user));
return false;
}
if (component.AmmoLeft >= component.Capacity)
{
_popup.PopupEntity(Loc.GetString("speed-loader-component-try-insert-ammo-no-room"), component.Owner, Filter.Entities(user));
return false;
}
component.SpawnedAmmo.Push(entity);
component.AmmoContainer.Insert(entity);
UpdateSpeedLoaderAppearance(component);
return true;
}
private void OnSpeedLoaderInteractUsing(EntityUid uid, SpeedLoaderComponent component, InteractUsingEvent args)
{
if (args.Handled) return;
if (TryInsertAmmo(args.User, args.Used, component))
args.Handled = true;
}
}