Files
tbd-station-14/Content.Server/Weapon/Ranged/Ammunition/Components/SpeedLoaderComponent.cs
2022-05-13 17:59:03 +10:00

28 lines
953 B
C#

using Robust.Shared.Containers;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Weapon.Ranged.Ammunition.Components
{
/// <summary>
/// Used to load certain ranged weapons quickly
/// </summary>
[RegisterComponent]
public sealed class SpeedLoaderComponent : Component
{
[DataField("caliber")] public BallisticCaliber Caliber = BallisticCaliber.Unspecified;
public int Capacity => _capacity;
[DataField("capacity")]
private int _capacity = 6;
public Container AmmoContainer = default!;
public Stack<EntityUid> SpawnedAmmo = new();
public int UnspawnedCount;
public int AmmoLeft => SpawnedAmmo.Count + UnspawnedCount;
[DataField("fillPrototype", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
public string? FillPrototype;
}
}