141 lines
5.0 KiB
C#
141 lines
5.0 KiB
C#
using Content.Client.Items.Components;
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using Content.Client.Stylesheets;
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using Content.Shared.Weapons.Ranged.Barrels.Components;
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using Robust.Client.Graphics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.GameStates;
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using static Robust.Client.UserInterface.Controls.BoxContainer;
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namespace Content.Client.Weapons.Ranged.Barrels.Components
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{
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[RegisterComponent]
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[NetworkedComponent()]
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public sealed class ClientBatteryBarrelComponent : Component, IItemStatus
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{
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public StatusControl? ItemStatus;
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public Control MakeControl()
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{
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ItemStatus = new StatusControl(this);
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner, out AppearanceComponent appearance))
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ItemStatus.Update(appearance);
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return ItemStatus;
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}
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public void DestroyControl(Control control)
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{
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if (ItemStatus == control)
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{
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ItemStatus = null;
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}
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}
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public sealed class StatusControl : Control
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{
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private readonly ClientBatteryBarrelComponent _parent;
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private readonly BoxContainer _bulletsList;
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private readonly Label _noBatteryLabel;
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private readonly Label _ammoCount;
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public StatusControl(ClientBatteryBarrelComponent parent)
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{
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MinHeight = 15;
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_parent = parent;
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HorizontalExpand = true;
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VerticalAlignment = VAlignment.Center;
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AddChild(new BoxContainer
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{
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Orientation = LayoutOrientation.Horizontal,
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HorizontalExpand = true,
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Children =
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{
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new Control
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{
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HorizontalExpand = true,
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Children =
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{
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(_bulletsList = new BoxContainer
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{
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Orientation = LayoutOrientation.Horizontal,
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VerticalAlignment = VAlignment.Center,
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SeparationOverride = 4
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}),
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(_noBatteryLabel = new Label
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{
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Text = "No Battery!",
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StyleClasses = {StyleNano.StyleClassItemStatus}
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})
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}
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},
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new Control() { MinSize = (5,0) },
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(_ammoCount = new Label
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{
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StyleClasses = {StyleNano.StyleClassItemStatus},
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HorizontalAlignment = HAlignment.Right,
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}),
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}
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});
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}
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public void Update(AppearanceComponent appearance)
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{
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_bulletsList.RemoveAllChildren();
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if (!appearance.TryGetData(MagazineBarrelVisuals.MagLoaded, out bool loaded) || !loaded)
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{
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_noBatteryLabel.Visible = true;
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_ammoCount.Visible = false;
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return;
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}
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appearance.TryGetData(AmmoVisuals.AmmoCount, out int count);
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appearance.TryGetData(AmmoVisuals.AmmoMax, out int capacity);
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_noBatteryLabel.Visible = false;
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_ammoCount.Visible = true;
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_ammoCount.Text = $"x{count:00}";
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capacity = Math.Min(capacity, 8);
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FillBulletRow(_bulletsList, count, capacity);
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}
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private static void FillBulletRow(Control container, int count, int capacity)
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{
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var colorGone = Color.FromHex("#000000");
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var color = Color.FromHex("#E00000");
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// Draw the empty ones
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for (var i = count; i < capacity; i++)
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{
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container.AddChild(new PanelContainer
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{
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PanelOverride = new StyleBoxFlat()
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{
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BackgroundColor = colorGone,
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},
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MinSize = (10, 15),
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});
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}
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// Draw the full ones, but limit the count to the capacity
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count = Math.Min(count, capacity);
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for (var i = 0; i < count; i++)
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{
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container.AddChild(new PanelContainer
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{
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PanelOverride = new StyleBoxFlat()
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{
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BackgroundColor = color,
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},
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MinSize = (10, 15),
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});
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}
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}
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}
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}
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}
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