Files
tbd-station-14/Content.Shared/Atmos/EntitySystems/SharedAtmosDebugOverlaySystem.cs
Vera Aguilera Puerto aa9281d667 Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-04 09:51:34 -05:00

62 lines
2.3 KiB
C#

using Robust.Shared.Map;
using Robust.Shared.Serialization;
namespace Content.Shared.Atmos.EntitySystems
{
public abstract class SharedAtmosDebugOverlaySystem : EntitySystem
{
// Keep in mind, this system is hilariously unoptimized. The goal here is to provide accurate debug data.
public const int LocalViewRange = 16;
protected float AccumulatedFrameTime;
[Serializable, NetSerializable]
public readonly struct AtmosDebugOverlayData
{
public readonly float Temperature;
public readonly float[] Moles;
public readonly AtmosDirection PressureDirection;
public readonly AtmosDirection LastPressureDirection;
public readonly int InExcitedGroup;
public readonly AtmosDirection BlockDirection;
public readonly bool IsSpace;
public AtmosDebugOverlayData(float temperature, float[] moles, AtmosDirection pressureDirection, AtmosDirection lastPressureDirection, int inExcited, AtmosDirection blockDirection, bool isSpace)
{
Temperature = temperature;
Moles = moles;
PressureDirection = pressureDirection;
LastPressureDirection = lastPressureDirection;
InExcitedGroup = inExcited;
BlockDirection = blockDirection;
IsSpace = isSpace;
}
}
/// <summary>
/// Invalid tiles for the gas overlay.
/// No point re-sending every tile if only a subset might have been updated.
/// </summary>
[Serializable, NetSerializable]
public sealed class AtmosDebugOverlayMessage : EntityEventArgs
{
public EntityUid GridId { get; }
public Vector2i BaseIdx { get; }
// LocalViewRange*LocalViewRange
public AtmosDebugOverlayData[] OverlayData { get; }
public AtmosDebugOverlayMessage(EntityUid gridIndices, Vector2i baseIdx, AtmosDebugOverlayData[] overlayData)
{
GridId = gridIndices;
BaseIdx = baseIdx;
OverlayData = overlayData;
}
}
[Serializable, NetSerializable]
public sealed class AtmosDebugOverlayDisableMessage : EntityEventArgs
{
}
}
}