Files
tbd-station-14/Content.Server/Administration/UI/AdminAnnounceEui.cs
metalgearsloth 20f4c9988b Fix station announcements (#9380)
* Fix station announcements

Doesn't just get what's on the grid. Also made it generic so other systems can use a station filter.

* bumped

* a
2022-07-04 16:00:51 +10:00

68 lines
2.1 KiB
C#

using Content.Server.Administration.Managers;
using Content.Server.Chat;
using Content.Server.Chat.Managers;
using Content.Server.Chat.Systems;
using Content.Server.EUI;
using Content.Shared.Administration;
using Content.Shared.Eui;
namespace Content.Server.Administration.UI
{
public sealed class AdminAnnounceEui : BaseEui
{
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
private readonly ChatSystem _chatSystem;
public AdminAnnounceEui()
{
IoCManager.InjectDependencies(this);
_chatSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ChatSystem>();
}
public override void Opened()
{
StateDirty();
}
public override EuiStateBase GetNewState()
{
return new AdminAnnounceEuiState();
}
public override void HandleMessage(EuiMessageBase msg)
{
switch (msg)
{
case AdminAnnounceEuiMsg.Close:
Close();
break;
case AdminAnnounceEuiMsg.DoAnnounce doAnnounce:
if (!_adminManager.HasAdminFlag(Player, AdminFlags.Admin))
{
Close();
break;
}
switch (doAnnounce.AnnounceType)
{
case AdminAnnounceType.Server:
_chatManager.DispatchServerAnnouncement(doAnnounce.Announcement);
break;
// TODO: Per-station announcement support
case AdminAnnounceType.Station:
_chatSystem.DispatchGlobalAnnouncement(doAnnounce.Announcement, doAnnounce.Announcer, colorOverride: Color.Gold);
break;
}
StateDirty();
if (doAnnounce.CloseAfter)
Close();
break;
}
}
}
}