* Block access to solutions in equipped spillables. * Stop Drink verb appearing if the solution can't be accessed.
12 lines
293 B
C#
12 lines
293 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Chemistry.Components;
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/// <summary>
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/// Blocks all attempts to access solutions contained by this entity.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class BlockSolutionAccessComponent : Component
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{
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}
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