Files
tbd-station-14/Content.Server/Administration/BwoinkSystem.cs
2021-12-22 13:34:09 +01:00

165 lines
6.0 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Text.Json;
using Content.Server.Administration.Managers;
using Content.Shared.Administration;
using Content.Shared.CCVar;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Server.Player;
using Robust.Shared;
using Robust.Shared.Configuration;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Utility;
namespace Content.Server.Administration
{
[UsedImplicitly]
public class BwoinkSystem : SharedBwoinkSystem
{
[Dependency] private readonly IPlayerManager _playerManager = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IConfigurationManager _config = default!;
[Dependency] private readonly IPlayerLocator _playerLocator = default!;
private ISawmill? _sawmill;
private readonly HttpClient _httpClient = new();
private string _webhookUrl = string.Empty;
private string _serverName = string.Empty;
public override void Initialize()
{
base.Initialize();
_config.OnValueChanged(CCVars.DiscordAHelpWebhook, OnWebhookChanged, true);
_config.OnValueChanged(CVars.GameHostName, OnServerNameChanged, true);
}
private void OnServerNameChanged(string obj)
{
_serverName = obj;
}
public override void Shutdown()
{
base.Shutdown();
_config.UnsubValueChanged(CCVars.DiscordAHelpWebhook, OnWebhookChanged);
_config.UnsubValueChanged(CVars.GameHostName, OnServerNameChanged);
}
private void OnWebhookChanged(string obj)
{
_webhookUrl = obj;
}
protected override void OnBwoinkTextMessage(BwoinkTextMessage message, EntitySessionEventArgs eventArgs)
{
base.OnBwoinkTextMessage(message, eventArgs);
var senderSession = (IPlayerSession) eventArgs.SenderSession;
// TODO: Sanitize text?
// Confirm that this person is actually allowed to send a message here.
var personalChannel = senderSession.UserId == message.ChannelId;
var senderAdmin = _adminManager.GetAdminData(senderSession);
var authorized = personalChannel || senderAdmin != null;
if (!authorized)
{
// Unauthorized bwoink (log?)
return;
}
var escapedText = FormattedMessage.EscapeText(message.Text);
var bwoinkText = senderAdmin switch
{
var x when x is not null && x.Flags == AdminFlags.Adminhelp =>
$"[color=purple]{senderSession.Name}[/color]: {escapedText}",
var x when x is not null && x.HasFlag(AdminFlags.Adminhelp) =>
$"[color=red]{senderSession.Name}[/color]: {escapedText}",
_ => $"{senderSession.Name}: {escapedText}",
};
var msg = new BwoinkTextMessage(message.ChannelId, senderSession.UserId, bwoinkText);
LogBwoink(msg);
// Admins
var targets = _adminManager.ActiveAdmins.Select(p => p.ConnectedClient).ToList();
// And involved player
if (_playerManager.TryGetSessionById(message.ChannelId, out var session))
if (!targets.Contains(session.ConnectedClient))
targets.Add(session.ConnectedClient);
foreach (var channel in targets)
RaiseNetworkEvent(msg, channel);
var sendsWebhook = _webhookUrl != string.Empty;
if (sendsWebhook)
{
async void SendWebhook()
{
_sawmill ??= IoCManager.Resolve<ILogManager>().GetSawmill("AHELP");
var lookup = await _playerLocator.LookupIdAsync(message.ChannelId);
if (lookup == null)
{
_sawmill.Log(LogLevel.Error, $"Unable to find player for netuserid {msg.ChannelId} when sending discord webhook.");
return;
}
var payload = new WebhookPayload()
{
username = _serverName,
content = $"`[{lookup.Username}]` {senderSession.Name}: \"{message.Text}\""
};
var request = await _httpClient.PostAsync(_webhookUrl,
new StringContent(JsonSerializer.Serialize(payload), Encoding.UTF8, "application/json"));
if (!request.IsSuccessStatusCode)
{
var content = await request.Content.ReadAsStringAsync();
_sawmill.Log(LogLevel.Error, $"Discord returned bad status code: {request.StatusCode}\nResponse: {content}");
}
}
SendWebhook();
}
if (targets.Count == 1)
{
var systemText = sendsWebhook ?
Loc.GetString("bwoink-system-starmute-message-no-other-users-webhook") :
Loc.GetString("bwoink-system-starmute-message-no-other-users");
var starMuteMsg = new BwoinkTextMessage(message.ChannelId, SystemUserId, systemText);
RaiseNetworkEvent(starMuteMsg, senderSession.ConnectedClient);
}
}
private struct WebhookPayload
{
// ReSharper disable once InconsistentNaming
public string username { get; set; } = "";
// ReSharper disable once InconsistentNaming
public string content { get; set; } = "";
// ReSharper disable once InconsistentNaming
public Dictionary<string, string[]> allowed_mentions { get; set; } =
new()
{
{ "parse", Array.Empty<string>() }
};
}
}
}