* add interaction success/failure events * pro --------- Co-authored-by: deltanedas <@deltanedas:kde.org>
8 lines
219 B
C#
8 lines
219 B
C#
namespace Content.Shared.Interaction.Events;
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/// <summary>
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/// Raised on the target when failing to pet/hug something.
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/// </summary>
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[ByRefEvent]
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public readonly record struct InteractionFailureEvent(EntityUid User);
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