31 lines
765 B
C#
31 lines
765 B
C#
using Robust.Shared.Network;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Voting;
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[Serializable, NetSerializable]
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public sealed class VotePlayerListRequestEvent : EntityEventArgs
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{
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}
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[Serializable, NetSerializable]
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public sealed class VotePlayerListResponseEvent : EntityEventArgs
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{
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public VotePlayerListResponseEvent((NetUserId, NetEntity, string)[] players, bool denied)
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{
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Players = players;
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Denied = denied;
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}
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/// <summary>
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/// The players available to have a votekick started for them.
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/// </summary>
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public (NetUserId, NetEntity, string)[] Players { get; }
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/// <summary>
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/// Whether the server will allow the user to start a votekick or not.
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/// </summary>
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public bool Denied;
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}
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