Files
tbd-station-14/Content.Server/Body/Components/MetabolizerComponent.cs
pathetic meowmeow 8894eca118 Offbrand medical (#3366)
* Offbrand medical

* what if we regrade

* zombies are mostly there thats it thats a wrap xd

* here's changeling

* some bonus gut punches

* start working on the guidebook

* fix rsi and yaml lints

* my agrichem so fits

* we stay rejuvenated

* my china so laked

* debrute

* fix suicide

* fix the suicide tests

* my surgery so requires laying down

* the guidebook continues

* READ KEB PAGES

* keb vascular recoupler

* read keb medicine

* fix yaml lint

* fix the EntityRemoveConstructionGraphStep

* fix overlay init

* scalpels are not a food tool

* return of the programmer art

* my line so nieuw

* boxes deserve veins too

* mrrrp yaml

* what if we redid brain damage alerts

* bloot pressure

* kill mannitol drowsiness

* get licensed

* my read so me

* get feedbacked nerd

* fine-tune the heart stoppage conditions

* cryostasis adjustments, guidebook adjustments, fix negative strain issues

* my surgery so table

* fix heart surgery and guidebook

* medicine & defibrillator pass

* iv bags and stands

* prefills

* janet gets very sidetracked

* mostly finished iv stuff

* what if we fixed the guidebook

* halve decapoid cryostasis

* my medicines so IV

* finetune cryostasis

* less logspam

* metabolism-aware iv stands and cryopods

* give people painkillers

* yaml lint real

* fix blood build

* finish rebase

* tidy up localization

* clean up my yaml beasties...

* soft curve after exceeding maximum damage

* husks/bonedeaths

Grabbag of Offmed fixes & improvements (#3461)

* CPR moment

* Mob AI fix

* Fix brain oxygenation not updating on regeneration

* sorry gamers you cannot resist the pull

* Troll combat abilities more in softcrit

praying rn (#3467)

dont have CPR be 50% (#3468)

Make offbrand murder easier to contend with (#3473)

* e

* disrupt people in softcrit when attacking them

* ok gamers we're gaming

* forgor

Hopefully final pass before Offbrand merge (#3475)

First pass of Offbrand adjustments (#3477)

Swap blood pressure values in health analyzer (#3476)

Systolic over diastolic

Co-authored-by: Kip <32859367+kipdotnet@users.noreply.github.com>

Offbrand pass 2: Mostly bugfixes (#3480)

Fix zeds causing PVS reloads (#3482)

Offbrand pass 3: I hate surgery I hate surgery I hate surgery I (#3481)

* set up surgery ui

* test fail real

Pain/braingasps (#3487)

Offmed bundle 5 - the evil one (#3489)

* Evil cavity surgery

* les borgues

* nicotine moment

* epinephrine RNG

* legalese

* test fail real

* ok jamers cope with c4

Pass 6
2025-09-27 22:36:57 -04:00

117 lines
4.3 KiB
C#

using Content.Shared.Body.Components;
using Content.Server.Body.Systems;
using Content.Shared.Body.Prototypes;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Body.Components
{
/// <summary>
/// Handles metabolizing various reagents with given effects.
/// </summary>
[RegisterComponent, Access(typeof(MetabolizerSystem))]
public sealed partial class MetabolizerComponent : Component
{
/// <summary>
/// The next time that reagents will be metabolized.
/// </summary>
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
public TimeSpan NextUpdate;
/// <summary>
/// How often to metabolize reagents.
/// </summary>
/// <returns></returns>
[DataField]
public TimeSpan UpdateInterval = TimeSpan.FromSeconds(1);
/// <summary>
/// Multiplier applied to <see cref="UpdateInterval"/> for adjusting based on metabolic rate multiplier.
/// </summary>
[DataField]
public float UpdateIntervalMultiplier = 1f;
/// <summary>
/// Adjusted update interval based off of the multiplier value.
/// </summary>
[ViewVariables]
public TimeSpan AdjustedUpdateInterval => UpdateInterval * UpdateIntervalMultiplier;
/// <summary>
/// From which solution will this metabolizer attempt to metabolize chemicals
/// </summary>
[DataField("solution")]
public string SolutionName = BloodstreamComponent.DefaultChemicalsSolutionName;
/// <summary>
/// Does this component use a solution on it's parent entity (the body) or itself
/// </summary>
/// <remarks>
/// Most things will use the parent entity (bloodstream).
/// </remarks>
[DataField]
public bool SolutionOnBody = true;
/// <summary>
/// List of metabolizer types that this organ is. ex. Human, Slime, Felinid, w/e.
/// </summary>
[DataField]
[Access(typeof(MetabolizerSystem), Other = AccessPermissions.ReadExecute)] // FIXME Friends
public HashSet<ProtoId<MetabolizerTypePrototype>>? MetabolizerTypes;
/// <summary>
/// Should this metabolizer remove chemicals that have no metabolisms defined?
/// As a stop-gap, basically.
/// </summary>
[DataField]
public bool RemoveEmpty;
/// <summary>
/// How many reagents can this metabolizer process at once?
/// Used to nerf 'stacked poisons' where having 5+ different poisons in a syringe, even at low
/// quantity, would be muuuuch better than just one poison acting.
/// </summary>
[DataField("maxReagents")]
public int MaxReagentsProcessable = 3;
/// <summary>
/// A list of metabolism groups that this metabolizer will act on, in order of precedence.
/// </summary>
[DataField("groups")]
public List<MetabolismGroupEntry>? MetabolismGroups;
/// <summary>
/// Offbrand: Set of reagents that are currently being metabolized
/// </summary>
[DataField]
public HashSet<ProtoId<Content.Shared.Chemistry.Reagent.ReagentPrototype>> MetabolizingReagents = new();
/// <summary>
/// Offbrand: Set of reagents that have been metabolized
/// </summary>
[DataField]
public Dictionary<ProtoId<Content.Shared.Chemistry.Reagent.ReagentPrototype>, FixedPoint2> Metabolites = new();
/// <summary>
/// Offbrand: Multiplier for how fast metabolites decay compared to normal rate
/// </summary>
[DataField]
public FixedPoint2 MetaboliteDecayFactor = 2;
}
/// <summary>
/// Contains data about how a metabolizer will metabolize a single group.
/// This allows metabolizers to remove certain groups much faster, or not at all.
/// </summary>
[DataDefinition]
public sealed partial class MetabolismGroupEntry
{
[DataField(required: true)]
public ProtoId<MetabolismGroupPrototype> Id;
[DataField("rateModifier")]
public FixedPoint2 MetabolismRateModifier = 1.0;
}
}