* Cleanups PolymorphSystem * forgot this * Nah * Fix test --------- Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
25 lines
663 B
C#
25 lines
663 B
C#
using Content.Server.Polymorph.Systems;
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using Content.Shared.Polymorph;
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using Content.Shared.Whitelist;
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using Robust.Shared.Audio;
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using Robust.Shared.Prototypes;
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namespace Content.Server.Polymorph.Components;
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[RegisterComponent]
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[Access(typeof(PolymorphSystem))]
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public sealed partial class PolymorphOnCollideComponent : Component
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{
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[DataField(required: true)]
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public ProtoId<PolymorphPrototype> Polymorph;
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[DataField(required: true)]
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public EntityWhitelist Whitelist = default!;
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[DataField]
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public EntityWhitelist? Blacklist;
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[DataField]
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public SoundSpecifier Sound = new SoundPathSpecifier("/Audio/Magic/forcewall.ogg");
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}
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