* Refactor all audio to use the new SoundSystem. * Update submodule Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
122 lines
4.0 KiB
C#
122 lines
4.0 KiB
C#
using System.Threading.Tasks;
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using Content.Server.GameObjects.Components.GUI;
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using Content.Server.GameObjects.Components.Items;
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using Content.Server.GameObjects.Components.Items.Storage;
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using Content.Server.Interfaces.GameObjects.Components.Items;
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using Content.Shared.Audio;
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using Content.Shared.GameObjects.Components;
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using Content.Shared.Interfaces;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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public class ExtinguisherCabinetComponent : Component, IInteractUsing, IInteractHand, IActivate
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{
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public override string Name => "ExtinguisherCabinet";
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private bool _opened = false;
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[DataField("doorSound")]
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private string _doorSound = "/Audio/Machines/machine_switch.ogg";
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[ViewVariables] protected ContainerSlot ItemContainer = default!;
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[ViewVariables] public string DoorSound => _doorSound;
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public override void Initialize()
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{
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base.Initialize();
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ItemContainer =
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ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, "extinguisher_cabinet", out _);
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (!_opened)
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{
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_opened = true;
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ClickLatchSound();
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}
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else
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{
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if (ItemContainer.ContainedEntity != null || !eventArgs.Using.HasComponent<FireExtinguisherComponent>())
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{
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return false;
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}
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var handsComponent = eventArgs.User.GetComponent<IHandsComponent>();
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if (!handsComponent.Drop(eventArgs.Using, ItemContainer))
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{
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return false;
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}
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}
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UpdateVisuals();
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return true;
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}
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bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs)
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{
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if (_opened)
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{
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if (ItemContainer.ContainedEntity == null)
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{
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_opened = false;
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ClickLatchSound();
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}
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else if (eventArgs.User.TryGetComponent(out HandsComponent? hands))
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{
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Owner.PopupMessage(eventArgs.User,
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Loc.GetString("You take {0:extinguisherName} from the {1:cabinetName}", ItemContainer.ContainedEntity.Name, Owner.Name));
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hands.PutInHandOrDrop(ItemContainer.ContainedEntity.GetComponent<ItemComponent>());
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}
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else if (ItemContainer.Remove(ItemContainer.ContainedEntity))
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{
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ItemContainer.ContainedEntity.Transform.Coordinates = Owner.Transform.Coordinates;
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}
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}
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else
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{
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_opened = true;
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ClickLatchSound();
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}
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UpdateVisuals();
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return true;
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}
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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_opened = !_opened;
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ClickLatchSound();
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UpdateVisuals();
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}
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private void UpdateVisuals()
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{
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if (Owner.TryGetComponent(out AppearanceComponent? appearance))
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{
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appearance.SetData(ExtinguisherCabinetVisuals.IsOpen, _opened);
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appearance.SetData(ExtinguisherCabinetVisuals.ContainsExtinguisher, ItemContainer.ContainedEntity != null);
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}
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}
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private void ClickLatchSound()
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{
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// Don't have original click, this sounds close
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SoundSystem.Play(Filter.Pvs(Owner), DoorSound, Owner, AudioHelpers.WithVariation(0.15f));
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}
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}
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}
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