17 lines
448 B
C#
17 lines
448 B
C#
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.Serialization.Manager.Attributes;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Server.GameObjects.Components.Construction
|
|
{
|
|
[RegisterComponent]
|
|
public class ComputerBoardComponent : Component
|
|
{
|
|
public override string Name => "ComputerBoard";
|
|
|
|
[ViewVariables]
|
|
[DataField("prototype")]
|
|
public string? Prototype { get; private set; }
|
|
}
|
|
}
|