* DoAfters * Compact Clone() * Fix mice and cuffables * Try generalize attempt events * moves climbabledoafter event to shared, fixes issue with climbable target * Fix merge (cuffing) * Make all events netserializable * handful of doafter events moved * moves the rest of the events to their respective shared folders * Changes all mentions of server doafter to shared * stop stripping cancellation * fix merge errors * draw paused doafters * handle unpausing * missing netserializable ref * removes break on stun reference * removes cuffing state reference * Fix tools * Fix door prying. * Fix construction * Fix dumping * Fix wielding assert * fix rev * Fix test * more test fixes --------- Co-authored-by: keronshb <keronshb@live.com>
73 lines
1.3 KiB
C#
73 lines
1.3 KiB
C#
using Content.Shared.Actions;
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using Content.Shared.DoAfter;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Revenant;
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[Serializable, NetSerializable]
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public sealed class SoulEvent : SimpleDoAfterEvent
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{
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}
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public sealed class SoulSearchDoAfterComplete : EntityEventArgs
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{
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public readonly EntityUid Target;
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public SoulSearchDoAfterComplete(EntityUid target)
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{
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Target = target;
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}
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}
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public sealed class SoulSearchDoAfterCancelled : EntityEventArgs
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{
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}
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[Serializable, NetSerializable]
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public sealed class HarvestEvent : SimpleDoAfterEvent
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{
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}
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public sealed class HarvestDoAfterComplete : EntityEventArgs
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{
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public readonly EntityUid Target;
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public HarvestDoAfterComplete(EntityUid target)
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{
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Target = target;
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}
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}
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public sealed class HarvestDoAfterCancelled : EntityEventArgs
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{
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}
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public sealed class RevenantShopActionEvent : InstantActionEvent
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{
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}
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public sealed class RevenantDefileActionEvent : InstantActionEvent
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{
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}
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public sealed class RevenantOverloadLightsActionEvent : InstantActionEvent
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{
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}
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public sealed class RevenantBlightActionEvent : InstantActionEvent
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{
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}
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public sealed class RevenantMalfunctionActionEvent : InstantActionEvent
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{
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}
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[NetSerializable, Serializable]
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public enum RevenantVisuals : byte
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{
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Corporeal,
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Stunned,
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Harvesting,
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}
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