Files
tbd-station-14/Content.Server/Construction/Components/ConstructionComponent.cs
Leon Friedrich 19277a2276 More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

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Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00

46 lines
1.6 KiB
C#

using Content.Shared.Construction.Prototypes;
using Content.Shared.DoAfter;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Construction.Components
{
[RegisterComponent, Access(typeof(ConstructionSystem))]
public sealed class ConstructionComponent : Component
{
[DataField("graph", required:true, customTypeSerializer:typeof(PrototypeIdSerializer<ConstructionGraphPrototype>))]
public string Graph { get; set; } = string.Empty;
[DataField("node", required:true)]
public string Node { get; set; } = default!;
[DataField("edge")]
public int? EdgeIndex { get; set; } = null;
[DataField("step")]
public int StepIndex { get; set; } = 0;
[DataField("containers")]
public HashSet<string> Containers { get; set; } = new();
[DataField("defaultTarget")]
public string? TargetNode { get; set; } = null;
[ViewVariables]
public int? TargetEdgeIndex { get; set; } = null;
[ViewVariables]
public Queue<string>? NodePathfinding { get; set; } = null;
[DataField("deconstructionTarget")]
public string? DeconstructionNode { get; set; } = "start";
[DataField("doAfter")]
public DoAfterId? DoAfter;
[ViewVariables]
// TODO Force flush interaction queue before serializing to YAML.
// Otherwise you can end up with entities stuck in invalid states (e.g., waiting for DoAfters).
public readonly Queue<object> InteractionQueue = new();
}
}