* Convert StomachBehavior to a component/system + rejig body namespaces * test * slightly more namespace changes * remove * Hello????? * fuck you github test runner * reviews * oobsy!
15 lines
286 B
C#
15 lines
286 B
C#
using Robust.Shared.GameObjects;
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namespace Content.Shared.Body.Events
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{
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public class ShiverAttemptEvent : CancellableEntityEventArgs
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{
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public ShiverAttemptEvent(EntityUid uid)
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{
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Uid = uid;
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}
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public EntityUid Uid { get; }
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}
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}
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