Files
tbd-station-14/Content.Shared/Communications/SharedCommunicationsConsoleComponent.cs
2022-02-02 14:35:40 +11:00

55 lines
1.5 KiB
C#

using System;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
namespace Content.Shared.Communications
{
public class SharedCommunicationsConsoleComponent : Component
{
}
[Serializable, NetSerializable]
public class CommunicationsConsoleInterfaceState : BoundUserInterfaceState
{
public readonly bool CanAnnounce;
public readonly bool CanCall;
public readonly TimeSpan? ExpectedCountdownEnd;
public readonly bool CountdownStarted;
public CommunicationsConsoleInterfaceState(bool canAnnounce, bool canCall, TimeSpan? expectedCountdownEnd = null)
{
CanAnnounce = canAnnounce;
CanCall = canCall;
ExpectedCountdownEnd = expectedCountdownEnd;
CountdownStarted = expectedCountdownEnd != null;
}
}
[Serializable, NetSerializable]
public class CommunicationsConsoleAnnounceMessage : BoundUserInterfaceMessage
{
public readonly string Message;
public CommunicationsConsoleAnnounceMessage(string message)
{
Message = message;
}
}
[Serializable, NetSerializable]
public class CommunicationsConsoleCallEmergencyShuttleMessage : BoundUserInterfaceMessage
{
}
[Serializable, NetSerializable]
public class CommunicationsConsoleRecallEmergencyShuttleMessage : BoundUserInterfaceMessage
{
}
[Serializable, NetSerializable]
public enum CommunicationsConsoleUiKey
{
Key
}
}