Files
tbd-station-14/Content.Shared/Chemistry/Components/SharedInjectorComponent.cs
2022-02-02 14:35:40 +11:00

41 lines
1.2 KiB
C#

using System;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Chemistry.Components
{
/// <summary>
/// Shared class for injectors & syringes
/// </summary>
[NetworkedComponent()]
public class SharedInjectorComponent : Component
{
/// <summary>
/// Component data used for net updates. Used by client for item status ui
/// </summary>
[Serializable, NetSerializable]
protected sealed class InjectorComponentState : ComponentState
{
public FixedPoint2 CurrentVolume { get; }
public FixedPoint2 TotalVolume { get; }
public InjectorToggleMode CurrentMode { get; }
public InjectorComponentState(FixedPoint2 currentVolume, FixedPoint2 totalVolume, InjectorToggleMode currentMode)
{
CurrentVolume = currentVolume;
TotalVolume = totalVolume;
CurrentMode = currentMode;
}
}
public enum InjectorToggleMode
{
Inject,
Draw
}
}
}