23 lines
467 B
C#
23 lines
467 B
C#
using Robust.Shared.GameObjects;
|
|
using Robust.Shared.ViewVariables;
|
|
|
|
namespace Content.Server.Mind.Components
|
|
{
|
|
[RegisterComponent]
|
|
public sealed class VisitingMindComponent : Component
|
|
{
|
|
[ViewVariables] public Mind Mind { get; set; } = default!;
|
|
|
|
protected override void OnRemove()
|
|
{
|
|
base.OnRemove();
|
|
|
|
Mind?.UnVisit();
|
|
}
|
|
}
|
|
|
|
public class MindUnvisitedMessage : EntityEventArgs
|
|
{
|
|
}
|
|
}
|