Files
tbd-station-14/Content.Server/Damage/Components/ExaminableDamageComponent.cs
2022-02-02 14:35:40 +11:00

19 lines
660 B
C#

using Content.Shared.Damage.Prototypes;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Server.Damage.Components;
/// <summary>
/// This component shows entity damage severity when it is examined by player.
/// </summary>
[RegisterComponent]
public class ExaminableDamageComponent : Component
{
[DataField("messages", required: true, customTypeSerializer:typeof(PrototypeIdSerializer<ExaminableDamagePrototype>))]
public string? MessagesProtoId;
public ExaminableDamagePrototype? MessagesProto;
}