Files
tbd-station-14/Content.Server/Atmos/Piping/Unary/Components/GasCanisterComponent.cs
2022-02-02 14:35:40 +11:00

60 lines
2.0 KiB
C#

using Content.Shared.Atmos;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Atmos.Piping.Unary.Components
{
[RegisterComponent]
public class GasCanisterComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField("port")]
public string PortName { get; set; } = "port";
/// <summary>
/// Container name for the gas tank holder.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("container")]
public string ContainerName { get; set; } = "GasCanisterTankHolder";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("gasMixture")]
public GasMixture Air { get; } = new();
/// <summary>
/// Last recorded pressure, for appearance-updating purposes.
/// </summary>
public float LastPressure { get; set; } = 0f;
/// <summary>
/// Minimum release pressure possible for the release valve.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("minReleasePressure")]
public float MinReleasePressure { get; set; } = Atmospherics.OneAtmosphere / 10;
/// <summary>
/// Maximum release pressure possible for the release valve.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("maxReleasePressure")]
public float MaxReleasePressure { get; set; } = Atmospherics.OneAtmosphere * 10;
/// <summary>
/// Valve release pressure.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("releasePressure")]
public float ReleasePressure { get; set; } = Atmospherics.OneAtmosphere;
/// <summary>
/// Whether the release valve is open on the canister.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
[DataField("releaseValve")]
public bool ReleaseValve { get; set; } = false;
}
}