36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
using Content.Shared.Atmos;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Atmos.Piping.Other.Components
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{
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[RegisterComponent]
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public class GasMinerComponent : Component
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{
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public bool Enabled { get; set; } = true;
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public bool Broken { get; set; } = false;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("maxExternalAmount")]
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public float MaxExternalAmount { get; set; } = float.PositiveInfinity;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("maxExternalPressure")]
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public float MaxExternalPressure { get; set; } = Atmospherics.GasMinerDefaultMaxExternalPressure;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("spawnGas")]
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public Gas? SpawnGas { get; set; } = null;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("spawnTemperature")]
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public float SpawnTemperature { get; set; } = Atmospherics.T20C;
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("spawnAmount")]
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public float SpawnAmount { get; set; } = Atmospherics.MolesCellStandard * 20f;
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}
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}
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