22 lines
694 B
C#
22 lines
694 B
C#
using Content.Shared.Damage.Systems;
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using Content.Shared.StatusEffectNew;
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namespace Content.Shared._Offbrand.StatusEffects;
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public sealed class StaminaDamageOnAppliedStatusEffectSystem : EntitySystem
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{
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[Dependency] private readonly SharedStaminaSystem _stamina = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<StaminaDamageOnAppliedStatusEffectComponent, StatusEffectAppliedEvent>(OnStatusEffectApplied);
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}
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private void OnStatusEffectApplied(Entity<StaminaDamageOnAppliedStatusEffectComponent> ent, ref StatusEffectAppliedEvent args)
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{
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_stamina.TakeStaminaDamage(args.Target, ent.Comp.Damage);
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}
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}
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