Files
tbd-station-14/Content.Shared/_Offbrand/StatusEffects/BlindnessStatusEffectSystem.cs
Janet Blackquill 5fa17e22a1 De-MPL Offbrand
2025-09-27 22:43:24 -04:00

34 lines
1.2 KiB
C#

using Content.Shared.Eye.Blinding.Systems;
using Content.Shared.StatusEffectNew;
namespace Content.Shared._Offbrand.StatusEffects;
public sealed class BlindnessStatusEffectSystem : EntitySystem
{
[Dependency] private readonly BlindableSystem _blindable = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<BlindnessStatusEffectComponent, StatusEffectAppliedEvent>(OnStatusEffectApplied);
SubscribeLocalEvent<BlindnessStatusEffectComponent, StatusEffectRemovedEvent>(OnStatusEffectRemoved);
SubscribeLocalEvent<BlindnessStatusEffectComponent, StatusEffectRelayedEvent<CanSeeAttemptEvent>>(OnCanSeeAttempt);
}
private void OnStatusEffectApplied(Entity<BlindnessStatusEffectComponent> ent, ref StatusEffectAppliedEvent args)
{
_blindable.UpdateIsBlind(args.Target);
}
private void OnStatusEffectRemoved(Entity<BlindnessStatusEffectComponent> ent, ref StatusEffectRemovedEvent args)
{
_blindable.UpdateIsBlind(args.Target);
}
private void OnCanSeeAttempt(Entity<BlindnessStatusEffectComponent> ent, ref StatusEffectRelayedEvent<CanSeeAttemptEvent> args)
{
args.Args.Cancel();
}
}