Files
tbd-station-14/Content.Shared/Trigger/Components/Triggers/TriggerOnSignalComponent.cs
2025-08-03 21:20:37 +02:00

20 lines
611 B
C#

using Content.Shared.DeviceLinking;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Trigger.Components.Triggers;
/// <summary>
/// Sends a trigger when signal is received.
/// The user is the sender of the signal.
/// </summary>
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class TriggerOnSignalComponent : BaseTriggerOnXComponent
{
/// <summary>
/// The sink port prototype we can connect devices to.
/// </summary>
[DataField, AutoNetworkedField]
public ProtoId<SinkPortPrototype> Port = "Trigger";
}