* crossing the pond * share some station records * share some criminal records * single system * comments * minor touchups * I always forget this part * requested changes * revert predicted spawn * requested changes --------- Co-authored-by: iaada <iaada@users.noreply.github.com>
176 lines
5.3 KiB
C#
176 lines
5.3 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Robust.Shared.Utility;
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namespace Content.Shared.StationRecords;
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/// <summary>
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/// Set of station records for a single station. StationRecordsComponent stores these.
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/// Keyed by the record id, which should be obtained from
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/// an entity that stores a reference to it.
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/// A StationRecordKey has both the station entity (use to get the record set) and id (use for this).
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/// </summary>
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[DataDefinition]
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public sealed partial class StationRecordSet
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{
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[DataField("currentRecordId")]
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private uint _currentRecordId;
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/// <summary>
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/// Every key id that has a record(s) stored.
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/// Presumably this is faster than iterating the dictionary to check if any tables have a key.
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/// </summary>
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[DataField]
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public HashSet<uint> Keys = new();
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/// <summary>
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/// Recently accessed key ids which are used to synchronize them efficiently.
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/// </summary>
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[DataField]
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private HashSet<uint> _recentlyAccessed = new();
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/// <summary>
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/// Dictionary between a record's type and then each record indexed by id.
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/// </summary>
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[DataField]
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private Dictionary<Type, Dictionary<uint, object>> _tables = new();
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/// <summary>
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/// Gets all records of a specific type stored in the record set.
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/// </summary>
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/// <typeparam name="T">The type of record to fetch.</typeparam>
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/// <returns>An enumerable object that contains a pair of both a station key, and the record associated with it.</returns>
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public IEnumerable<(uint, T)> GetRecordsOfType<T>()
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{
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if (!_tables.ContainsKey(typeof(T)))
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{
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yield break;
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}
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foreach (var (key, entry) in _tables[typeof(T)])
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{
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if (entry is not T cast)
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{
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continue;
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}
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_recentlyAccessed.Add(key);
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yield return (key, cast);
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}
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}
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/// <summary>
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/// Create a new record with an entry.
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/// Returns an id that can only be used to access the record for this station.
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/// </summary>
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/// <param name="entry">Entry to add.</param>
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/// <typeparam name="T">Type of the entry that's being added.</typeparam>
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public uint? AddRecordEntry<T>(T entry)
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{
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if (entry == null)
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return null;
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var key = _currentRecordId++;
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AddRecordEntry(key, entry);
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return key;
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}
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/// <summary>
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/// Add an entry into an existing record.
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/// </summary>
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/// <param name="key">Key id for the record.</param>
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/// <param name="entry">Entry to add.</param>
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/// <typeparam name="T">Type of the entry that's being added.</typeparam>
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public void AddRecordEntry<T>(uint key, T entry)
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{
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if (entry == null)
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return;
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Keys.Add(key);
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_tables.GetOrNew(typeof(T))[key] = entry;
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}
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/// <summary>
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/// Try to get an record entry by type, from this record key.
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/// </summary>
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/// <param name="key">The record id to get the entries from.</param>
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/// <param name="entry">The entry that is retrieved from the record set.</param>
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/// <typeparam name="T">The type of entry to search for.</typeparam>
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/// <returns>True if the record exists and was retrieved, false otherwise.</returns>
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public bool TryGetRecordEntry<T>(uint key, [NotNullWhen(true)] out T? entry)
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{
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entry = default;
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if (!Keys.Contains(key)
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|| !_tables.TryGetValue(typeof(T), out var table)
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|| !table.TryGetValue(key, out var entryObject))
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{
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return false;
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}
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entry = (T) entryObject;
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_recentlyAccessed.Add(key);
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return true;
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}
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/// <summary>
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/// Checks if the record associated with this key has an entry of a certain type.
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/// </summary>
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/// <param name="key">The record key id.</param>
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/// <typeparam name="T">Type to check.</typeparam>
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/// <returns>True if the entry exists, false otherwise.</returns>
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public bool HasRecordEntry<T>(uint key)
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{
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return Keys.Contains(key)
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&& _tables.TryGetValue(typeof(T), out var table)
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&& table.ContainsKey(key);
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}
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/// <summary>
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/// Get the recently accessed keys from this record set.
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/// </summary>
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/// <returns>All recently accessed keys from this record set.</returns>
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public IEnumerable<uint> GetRecentlyAccessed()
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{
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return _recentlyAccessed.ToArray();
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}
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/// <summary>
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/// Clears the recently accessed keys from the set.
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/// </summary>
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public void ClearRecentlyAccessed()
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{
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_recentlyAccessed.Clear();
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}
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/// <summary>
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/// Removes a recently accessed key from the set.
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/// </summary>
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public void RemoveFromRecentlyAccessed(uint key)
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{
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_recentlyAccessed.Remove(key);
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}
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/// <summary>
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/// Removes all record entries related to this key from this set.
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/// </summary>
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/// <param name="key">The key to remove.</param>
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/// <returns>True if successful, false otherwise.</returns>
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public bool RemoveAllRecords(uint key)
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{
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if (!Keys.Remove(key))
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return false;
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foreach (var table in _tables.Values)
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{
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table.Remove(key);
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}
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return true;
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}
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}
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