Files
tbd-station-14/Content.Shared/EntityEffects/Effects/EmpReactionEffect.cs
slarticodefast 5227489360 Predict EMPs (#39802)
* predicted emps

* fixes

* fix

* review
2025-10-04 11:24:42 +00:00

35 lines
1.0 KiB
C#

using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects;
[DataDefinition]
public sealed partial class EmpReactionEffect : EventEntityEffect<EmpReactionEffect>
{
/// <summary>
/// Impulse range per unit of quantity
/// </summary>
[DataField("rangePerUnit")]
public float EmpRangePerUnit = 0.5f;
/// <summary>
/// Maximum impulse range
/// </summary>
[DataField("maxRange")]
public float EmpMaxRange = 10;
/// <summary>
/// How much energy will be drain from sources
/// </summary>
[DataField]
public float EnergyConsumption = 12500;
/// <summary>
/// Amount of time entities will be disabled
/// </summary>
[DataField("duration")]
public TimeSpan DisableDuration = TimeSpan.FromSeconds(15);
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-emp-reaction-effect", ("chance", Probability));
}