* Don't add newlines (fixes #32357) * Improve UI around max paper length (Fixes #32344) * Display a "fill progress" indicator so users know how close they are to filling it * Don't allow users to save a paper which went over the limit, to avoid them losing data they want to keep. --------- Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
54 lines
1.4 KiB
C#
54 lines
1.4 KiB
C#
using JetBrains.Annotations;
|
|
using Robust.Client.UserInterface;
|
|
using Robust.Client.UserInterface.Controls;
|
|
using Robust.Shared.Utility;
|
|
using Content.Shared.Paper;
|
|
using static Content.Shared.Paper.PaperComponent;
|
|
|
|
namespace Content.Client.Paper.UI;
|
|
|
|
[UsedImplicitly]
|
|
public sealed class PaperBoundUserInterface : BoundUserInterface
|
|
{
|
|
[ViewVariables]
|
|
private PaperWindow? _window;
|
|
|
|
public PaperBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
|
|
{
|
|
}
|
|
|
|
protected override void Open()
|
|
{
|
|
base.Open();
|
|
|
|
_window = this.CreateWindow<PaperWindow>();
|
|
_window.OnSaved += InputOnTextEntered;
|
|
|
|
if (EntMan.TryGetComponent<PaperComponent>(Owner, out var paper))
|
|
{
|
|
_window.MaxInputLength = paper.ContentSize;
|
|
}
|
|
if (EntMan.TryGetComponent<PaperVisualsComponent>(Owner, out var visuals))
|
|
{
|
|
_window.InitVisuals(Owner, visuals);
|
|
}
|
|
}
|
|
|
|
protected override void UpdateState(BoundUserInterfaceState state)
|
|
{
|
|
base.UpdateState(state);
|
|
_window?.Populate((PaperBoundUserInterfaceState) state);
|
|
}
|
|
|
|
private void InputOnTextEntered(string text)
|
|
{
|
|
SendMessage(new PaperInputTextMessage(text));
|
|
|
|
if (_window != null)
|
|
{
|
|
_window.Input.TextRope = Rope.Leaf.Empty;
|
|
_window.Input.CursorPosition = new TextEdit.CursorPos(0, TextEdit.LineBreakBias.Top);
|
|
}
|
|
}
|
|
}
|