10 lines
361 B
C#
10 lines
361 B
C#
namespace Content.Shared.Roles;
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/// <summary>
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/// Event raised on a mind entity id to get whether or not the player is considered an antagonist,
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/// depending on their roles.
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/// </summary>
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/// <param name="IsAntagonist">Whether or not the player is an antagonist.</param>
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[ByRefEvent]
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public record struct MindIsAntagonistEvent(bool IsAntagonist);
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