Files
tbd-station-14/Content.Shared/Roles/MindIsAntagonistEvent.cs

10 lines
361 B
C#

namespace Content.Shared.Roles;
/// <summary>
/// Event raised on a mind entity id to get whether or not the player is considered an antagonist,
/// depending on their roles.
/// </summary>
/// <param name="IsAntagonist">Whether or not the player is an antagonist.</param>
[ByRefEvent]
public record struct MindIsAntagonistEvent(bool IsAntagonist);