* Add announce message length to UI and make a cvar for it * Update comm console server-side trim to use the cvar * Rely on the new OnTextChanged event Because OnKeyBindUp only works for keys that have binds * Add a similar indicator to nukies' war declaration UI * Remove message length indicators for now cuz it requires the engine update * Rename cvar slightly * Refactor duplicated code to a helper method * Remove message trimming from *Window class as it's better to live in the BoundUserInterface where the other message handling happens * Rename to chat.max_announcement_length
55 lines
1.5 KiB
C#
55 lines
1.5 KiB
C#
using Content.Shared.CCVar;
|
|
using Content.Shared.Chat;
|
|
using Content.Shared.NukeOps;
|
|
using JetBrains.Annotations;
|
|
using Robust.Shared.Configuration;
|
|
|
|
namespace Content.Client.NukeOps;
|
|
|
|
[UsedImplicitly]
|
|
public sealed class WarDeclaratorBoundUserInterface : BoundUserInterface
|
|
{
|
|
[Dependency] private readonly IConfigurationManager _cfg = default!;
|
|
|
|
[ViewVariables]
|
|
private WarDeclaratorWindow? _window;
|
|
|
|
public WarDeclaratorBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) {}
|
|
|
|
protected override void Open()
|
|
{
|
|
base.Open();
|
|
|
|
_window = new WarDeclaratorWindow();
|
|
if (State != null)
|
|
UpdateState(State);
|
|
|
|
_window.OpenCentered();
|
|
|
|
_window.OnClose += Close;
|
|
_window.OnActivated += OnWarDeclaratorActivated;
|
|
}
|
|
|
|
protected override void UpdateState(BoundUserInterfaceState state)
|
|
{
|
|
base.UpdateState(state);
|
|
if (_window == null || state is not WarDeclaratorBoundUserInterfaceState cast)
|
|
return;
|
|
|
|
_window?.UpdateState(cast);
|
|
}
|
|
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
base.Dispose(disposing);
|
|
if (disposing) _window?.Dispose();
|
|
}
|
|
|
|
private void OnWarDeclaratorActivated(string message)
|
|
{
|
|
var maxLength = _cfg.GetCVar(CCVars.ChatMaxAnnouncementLength);
|
|
var msg = SharedChatSystem.SanitizeAnnouncement(message, maxLength);
|
|
SendMessage(new WarDeclaratorActivateMessage(msg));
|
|
}
|
|
}
|