Files
tbd-station-14/Content.Server/Weapon/Ranged/Barrels/Components/ServerBatteryBarrelComponent.cs
Acruid 15fb554c28 Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00

325 lines
11 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Content.Server.Battery.Components;
using Content.Server.Hands.Components;
using Content.Server.Items;
using Content.Server.Projectiles.Components;
using Content.Shared.ActionBlocker;
using Content.Shared.Damage;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.NetIDs;
using Content.Shared.Verbs;
using Content.Shared.Weapons.Ranged.Barrels.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Map;
using Robust.Shared.Player;
using Robust.Shared.Players;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Weapon.Ranged.Barrels.Components
{
[RegisterComponent]
public sealed class ServerBatteryBarrelComponent : ServerRangedBarrelComponent
{
public override string Name => "BatteryBarrel";
public override uint? NetID => ContentNetIDs.BATTERY_BARREL;
// The minimum change we need before we can fire
[DataField("lowerChargeLimit")]
[ViewVariables] private float _lowerChargeLimit = 10;
[DataField("fireCost")]
[ViewVariables] private int _baseFireCost = 300;
// What gets fired
[DataField("ammoPrototype")]
[ViewVariables] private string? _ammoPrototype;
[ViewVariables] public IEntity? PowerCellEntity => _powerCellContainer.ContainedEntity;
public BatteryComponent? PowerCell => _powerCellContainer.ContainedEntity?.GetComponentOrNull<BatteryComponent>();
private ContainerSlot _powerCellContainer = default!;
private ContainerSlot _ammoContainer = default!;
[DataField("powerCellPrototype")]
private string? _powerCellPrototype = default;
[DataField("powerCellRemovable")]
[ViewVariables] private bool _powerCellRemovable = default;
public override int ShotsLeft
{
get
{
var powerCell = _powerCellContainer.ContainedEntity;
if (powerCell == null)
{
return 0;
}
return (int) Math.Ceiling(powerCell.GetComponent<BatteryComponent>().CurrentCharge / _baseFireCost);
}
}
public override int Capacity
{
get
{
var powerCell = _powerCellContainer.ContainedEntity;
if (powerCell == null)
{
return 0;
}
return (int) Math.Ceiling((float) (powerCell.GetComponent<BatteryComponent>().MaxCharge / _baseFireCost));
}
}
private AppearanceComponent? _appearanceComponent;
// Sounds
[DataField("soundPowerCellInsert")]
private string? _soundPowerCellInsert = default;
[DataField("soundPowerCellEject")]
private string? _soundPowerCellEject = default;
public override ComponentState GetComponentState(ICommonSession player)
{
(int, int)? count = (ShotsLeft, Capacity);
return new BatteryBarrelComponentState(
FireRateSelector,
count);
}
protected override void Initialize()
{
base.Initialize();
_powerCellContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-powercell-container", out var existing);
if (!existing && _powerCellPrototype != null)
{
var powerCellEntity = Owner.EntityManager.SpawnEntity(_powerCellPrototype, Owner.Transform.Coordinates);
_powerCellContainer.Insert(powerCellEntity);
}
if (_ammoPrototype != null)
{
_ammoContainer = ContainerHelpers.EnsureContainer<ContainerSlot>(Owner, $"{Name}-ammo-container");
}
if (Owner.TryGetComponent(out AppearanceComponent? appearanceComponent))
{
_appearanceComponent = appearanceComponent;
}
Dirty();
}
protected override void Startup()
{
base.Startup();
UpdateAppearance();
}
public void UpdateAppearance()
{
_appearanceComponent?.SetData(MagazineBarrelVisuals.MagLoaded, _powerCellContainer.ContainedEntity != null);
_appearanceComponent?.SetData(AmmoVisuals.AmmoCount, ShotsLeft);
_appearanceComponent?.SetData(AmmoVisuals.AmmoMax, Capacity);
Dirty();
}
public override IEntity PeekAmmo()
{
// Spawn a dummy entity because it's easier to work with I guess
// This will get re-used for the projectile
var ammo = _ammoContainer.ContainedEntity;
if (ammo == null)
{
ammo = Owner.EntityManager.SpawnEntity(_ammoPrototype, Owner.Transform.Coordinates);
_ammoContainer.Insert(ammo);
}
return ammo;
}
public override IEntity? TakeProjectile(EntityCoordinates spawnAt)
{
var powerCellEntity = _powerCellContainer.ContainedEntity;
if (powerCellEntity == null)
{
return null;
}
var capacitor = powerCellEntity.GetComponent<BatteryComponent>();
if (capacitor.CurrentCharge < _lowerChargeLimit)
{
return null;
}
// Can fire confirmed
// Multiply the entity's damage / whatever by the percentage of charge the shot has.
IEntity entity;
var chargeChange = Math.Min(capacitor.CurrentCharge, _baseFireCost);
if (capacitor.UseCharge(chargeChange) < _lowerChargeLimit)
{
// Handling of funny exploding cells.
return null;
}
var energyRatio = chargeChange / _baseFireCost;
if (_ammoContainer.ContainedEntity != null)
{
entity = _ammoContainer.ContainedEntity;
_ammoContainer.Remove(entity);
entity.Transform.Coordinates = spawnAt;
}
else
{
entity = Owner.EntityManager.SpawnEntity(_ammoPrototype, spawnAt);
}
if (entity.TryGetComponent(out ProjectileComponent? projectileComponent))
{
if (energyRatio < 1.0)
{
var newDamages = new Dictionary<DamageType, int>(projectileComponent.Damages.Count);
foreach (var (damageType, damage) in projectileComponent.Damages)
{
newDamages.Add(damageType, (int) (damage * energyRatio));
}
projectileComponent.Damages = newDamages;
}
} else if (entity.TryGetComponent(out HitscanComponent? hitscanComponent))
{
hitscanComponent.Damage *= energyRatio;
hitscanComponent.ColorModifier = energyRatio;
}
else
{
throw new InvalidOperationException("Ammo doesn't have hitscan or projectile?");
}
Dirty();
UpdateAppearance();
return entity;
}
public bool TryInsertPowerCell(IEntity entity)
{
if (_powerCellContainer.ContainedEntity != null)
{
return false;
}
if (!entity.HasComponent<BatteryComponent>())
{
return false;
}
if (_soundPowerCellInsert != null)
{
SoundSystem.Play(Filter.Pvs(Owner), _soundPowerCellInsert, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
}
_powerCellContainer.Insert(entity);
Dirty();
UpdateAppearance();
return true;
}
public override bool UseEntity(UseEntityEventArgs eventArgs)
{
if (!_powerCellRemovable)
{
return false;
}
if (PowerCellEntity == null)
{
return false;
}
return TryEjectCell(eventArgs.User);
}
private bool TryEjectCell(IEntity user)
{
if (PowerCell == null || !_powerCellRemovable)
{
return false;
}
if (!user.TryGetComponent(out HandsComponent? hands))
{
return false;
}
var cell = PowerCell;
if (!_powerCellContainer.Remove(cell.Owner))
{
return false;
}
Dirty();
UpdateAppearance();
if (!hands.PutInHand(cell.Owner.GetComponent<ItemComponent>()))
{
cell.Owner.Transform.Coordinates = user.Transform.Coordinates;
}
if (_soundPowerCellEject != null)
{
SoundSystem.Play(Filter.Pvs(Owner), _soundPowerCellEject, Owner.Transform.Coordinates, AudioParams.Default.WithVolume(-2));
}
return true;
}
public override async Task<bool> InteractUsing(InteractUsingEventArgs eventArgs)
{
if (!eventArgs.Using.HasComponent<BatteryComponent>())
{
return false;
}
return TryInsertPowerCell(eventArgs.Using);
}
[Verb]
public sealed class EjectCellVerb : Verb<ServerBatteryBarrelComponent>
{
protected override void GetData(IEntity user, ServerBatteryBarrelComponent component, VerbData data)
{
if (!EntitySystem.Get<ActionBlockerSystem>().CanInteract(user) || !component._powerCellRemovable)
{
data.Visibility = VerbVisibility.Invisible;
return;
}
if (component.PowerCell == null)
{
data.Text = Loc.GetString("No cell");
data.Visibility = VerbVisibility.Disabled;
}
else
{
data.Text = Loc.GetString("Eject cell");
data.IconTexture = "/Textures/Interface/VerbIcons/eject.svg.192dpi.png";
}
}
protected override void Activate(IEntity user, ServerBatteryBarrelComponent component)
{
component.TryEjectCell(user);
}
}
}
}