Files
tbd-station-14/Content.Server/Mind/Components/VisitingMindComponent.cs
Acruid 15fb554c28 Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00

26 lines
540 B
C#

#nullable enable
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Server.Mind.Components
{
[RegisterComponent]
public sealed class VisitingMindComponent : Component
{
public override string Name => "VisitingMind";
[ViewVariables] public Mind Mind { get; set; } = default!;
protected override void OnRemove()
{
base.OnRemove();
Mind?.UnVisit();
}
}
public class MindUnvisitedMessage : EntityEventArgs
{
}
}