Files
tbd-station-14/Content.Server/MachineLinking/Components/SignalLinkerComponent.cs
Acruid 15fb554c28 Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00

22 lines
479 B
C#

using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Server.MachineLinking.Components
{
[RegisterComponent]
public class SignalLinkerComponent : Component
{
public override string Name => "SignalLinker";
[ViewVariables]
public SignalTransmitterComponent? Link { get; set; }
protected override void Initialize()
{
base.Initialize();
Link = null;
}
}
}