Files
tbd-station-14/Content.Server/Disposal/Unit/Components/DisposalHolderComponent.cs
Acruid 15fb554c28 Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00

192 lines
5.5 KiB
C#

#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using Content.Server.Atmos;
using Content.Server.Disposal.Tube.Components;
using Content.Server.Interfaces;
using Content.Server.Items;
using Content.Shared.Atmos;
using Content.Shared.Body.Components;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.ViewVariables;
namespace Content.Server.Disposal.Unit.Components
{
// TODO: Add gas
[RegisterComponent]
public class DisposalHolderComponent : Component, IGasMixtureHolder
{
public override string Name => "DisposalHolder";
private bool _deletionRequested = false;
private Container _contents = null!;
/// <summary>
/// The total amount of time that it will take for this entity to
/// be pushed to the next tube
/// </summary>
[ViewVariables]
private float StartingTime { get; set; }
/// <summary>
/// Time left until the entity is pushed to the next tube
/// </summary>
[ViewVariables]
private float TimeLeft { get; set; }
[ViewVariables]
public IDisposalTubeComponent? PreviousTube { get; set; }
[ViewVariables]
public IDisposalTubeComponent? CurrentTube { get; private set; }
[ViewVariables]
public IDisposalTubeComponent? NextTube { get; set; }
/// <summary>
/// A list of tags attached to the content, used for sorting
/// </summary>
[ViewVariables]
public HashSet<string> Tags { get; set; } = new();
[ViewVariables]
[DataField("air")]
public GasMixture Air { get; set; } = new GasMixture(Atmospherics.CellVolume);
protected override void Initialize()
{
base.Initialize();
_contents = ContainerHelpers.EnsureContainer<Container>(Owner, nameof(DisposalHolderComponent));
}
protected override void OnRemove()
{
base.OnRemove();
ExitDisposals();
}
private bool CanInsert(IEntity entity)
{
if (!_contents.CanInsert(entity))
{
return false;
}
return entity.HasComponent<ItemComponent>() ||
entity.HasComponent<SharedBodyComponent>();
}
public bool TryInsert(IEntity entity)
{
if (!CanInsert(entity) || !_contents.Insert(entity))
{
return false;
}
if (entity.TryGetComponent(out IPhysBody? physics))
{
physics.CanCollide = false;
}
return true;
}
public void EnterTube(IDisposalTubeComponent tube)
{
if (CurrentTube != null)
{
PreviousTube = CurrentTube;
}
Owner.Transform.Coordinates = tube.Owner.Transform.Coordinates;
CurrentTube = tube;
NextTube = tube.NextTube(this);
StartingTime = 0.1f;
TimeLeft = 0.1f;
}
public void ExitDisposals()
{
if (_deletionRequested || Deleted)
return;
PreviousTube = null;
CurrentTube = null;
NextTube = null;
StartingTime = 0;
TimeLeft = 0;
foreach (var entity in _contents.ContainedEntities.ToArray())
{
if (entity.TryGetComponent(out IPhysBody? physics))
{
physics.CanCollide = true;
}
_contents.ForceRemove(entity);
if (entity.Transform.Parent == Owner.Transform)
{
entity.Transform.AttachParentToContainerOrGrid();
}
}
if (Owner.Transform.Coordinates.TryGetTileAtmosphere(out var tileAtmos) &&
tileAtmos.Air != null)
{
tileAtmos.AssumeAir(Air);
Air.Clear();
}
// FIXME: This is a workaround for https://github.com/space-wizards/RobustToolbox/issues/1646
Owner.SpawnTimer(TimeSpan.Zero, () => Owner.Delete());
_deletionRequested = true;
}
public void Update(float frameTime)
{
while (frameTime > 0)
{
var time = frameTime;
if (time > TimeLeft)
{
time = TimeLeft;
}
TimeLeft -= time;
frameTime -= time;
if (CurrentTube == null)
{
ExitDisposals();
break;
}
if (TimeLeft > 0)
{
var progress = 1 - TimeLeft / StartingTime;
var origin = CurrentTube.Owner.Transform.WorldPosition;
var destination = CurrentTube.NextDirection(this).ToVec();
var newPosition = destination * progress;
Owner.Transform.WorldPosition = origin + newPosition;
continue;
}
if (NextTube == null || !CurrentTube.TransferTo(this, NextTube))
{
CurrentTube.Remove(this);
break;
}
}
}
}
}