Files
tbd-station-14/Content.Server/Cargo/Components/CargoOrderDatabaseComponent.cs
Acruid 15fb554c28 Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00

28 lines
834 B
C#

using Content.Shared.Cargo.Components;
using Robust.Shared.GameObjects;
using Robust.Shared.Players;
namespace Content.Server.Cargo.Components
{
[RegisterComponent]
public class CargoOrderDatabaseComponent : SharedCargoOrderDatabaseComponent
{
public CargoOrderDatabase? Database { get; set; }
public bool ConnectedToDatabase => Database != null;
protected override void Initialize()
{
base.Initialize();
Database = EntitySystem.Get<CargoConsoleSystem>().StationOrderDatabase;
}
public override ComponentState GetComponentState(ICommonSession player)
{
if (!ConnectedToDatabase)
return new CargoOrderDatabaseState(null);
return new CargoOrderDatabaseState(Database?.GetOrders());
}
}
}