* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent. * Fixes power tests with new anchored requirements. * Moved AnchorableComponent into construction. AnchorableComponent now uses Transform.Anchored. * Fixed bug with nodes, power works again. * Adds lifetime stages to Component. * Update Engine to v0.4.70.
230 lines
8.7 KiB
C#
230 lines
8.7 KiB
C#
#nullable enable
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using System.Collections.Generic;
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using Content.Server.Coordinates.Helpers;
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using Content.Server.Power.Components;
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using Content.Server.UserInterface;
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using Content.Shared.Cargo;
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using Content.Shared.Cargo.Components;
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using Content.Shared.Interaction;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Map;
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using Robust.Shared.Maths;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Cargo.Components
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{
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[RegisterComponent]
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[ComponentReference(typeof(IActivate))]
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public class CargoConsoleComponent : SharedCargoConsoleComponent, IActivate
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{
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[Dependency] private readonly IMapManager _mapManager = default!;
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[ViewVariables]
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public int Points = 1000;
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private CargoBankAccount? _bankAccount;
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[ViewVariables]
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public CargoBankAccount? BankAccount
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{
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get => _bankAccount;
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private set
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{
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if (_bankAccount == value)
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{
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return;
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}
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if (_bankAccount != null)
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{
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_bankAccount.OnBalanceChange -= UpdateUIState;
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}
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_bankAccount = value;
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if (value != null)
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{
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value.OnBalanceChange += UpdateUIState;
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}
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UpdateUIState();
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}
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}
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[DataField("requestOnly")]
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private bool _requestOnly = false;
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private bool Powered => !Owner.TryGetComponent(out PowerReceiverComponent? receiver) || receiver.Powered;
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private CargoConsoleSystem _cargoConsoleSystem = default!;
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[ViewVariables] private BoundUserInterface? UserInterface => Owner.GetUIOrNull(CargoConsoleUiKey.Key);
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protected override void Initialize()
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{
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base.Initialize();
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Owner.EnsureComponentWarn(out GalacticMarketComponent _);
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Owner.EnsureComponentWarn(out CargoOrderDatabaseComponent _);
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage += UserInterfaceOnOnReceiveMessage;
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}
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_cargoConsoleSystem = EntitySystem.Get<CargoConsoleSystem>();
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BankAccount = _cargoConsoleSystem.StationAccount;
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}
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protected override void OnRemove()
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{
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if (UserInterface != null)
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{
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UserInterface.OnReceiveMessage -= UserInterfaceOnOnReceiveMessage;
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}
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base.OnRemove();
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}
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private void UserInterfaceOnOnReceiveMessage(ServerBoundUserInterfaceMessage serverMsg)
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{
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if (!Owner.TryGetComponent(out CargoOrderDatabaseComponent? orders))
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{
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return;
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}
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var message = serverMsg.Message;
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if (orders.Database == null)
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return;
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if (!Powered)
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return;
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switch (message)
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{
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case CargoConsoleAddOrderMessage msg:
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{
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if (msg.Amount <= 0 || _bankAccount == null)
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{
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break;
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}
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if (!_cargoConsoleSystem.AddOrder(orders.Database.Id, msg.Requester, msg.Reason, msg.ProductId,
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msg.Amount, _bankAccount.Id))
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{
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SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
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}
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break;
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}
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case CargoConsoleRemoveOrderMessage msg:
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{
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_cargoConsoleSystem.RemoveOrder(orders.Database.Id, msg.OrderNumber);
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break;
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}
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case CargoConsoleApproveOrderMessage msg:
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{
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if (_requestOnly ||
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!orders.Database.TryGetOrder(msg.OrderNumber, out var order) ||
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_bankAccount == null)
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{
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break;
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}
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PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product);
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if (product == null!)
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break;
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var capacity = _cargoConsoleSystem.GetCapacity(orders.Database.Id);
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if (
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capacity.CurrentCapacity == capacity.MaxCapacity
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|| capacity.CurrentCapacity + order.Amount > capacity.MaxCapacity
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|| !_cargoConsoleSystem.CheckBalance(_bankAccount.Id, (-product.PointCost) * order.Amount)
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|| !_cargoConsoleSystem.ApproveOrder(orders.Database.Id, msg.OrderNumber)
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|| !_cargoConsoleSystem.ChangeBalance(_bankAccount.Id, (-product.PointCost) * order.Amount)
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)
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{
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SoundSystem.Play(Filter.Local(), "/Audio/Effects/error.ogg", Owner, AudioParams.Default);
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break;
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}
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UpdateUIState();
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break;
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}
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case CargoConsoleShuttleMessage _:
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{
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//var approvedOrders = _cargoOrderDataManager.RemoveAndGetApprovedFrom(orders.Database);
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//orders.Database.ClearOrderCapacity();
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// TODO replace with shuttle code
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// TEMPORARY loop for spawning stuff on telepad (looks for a telepad adjacent to the console)
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IEntity? cargoTelepad = null;
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var indices = Owner.Transform.Coordinates.ToVector2i(Owner.EntityManager, _mapManager);
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var offsets = new Vector2i[] { new Vector2i(0, 1), new Vector2i(1, 1), new Vector2i(1, 0), new Vector2i(1, -1),
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new Vector2i(0, -1), new Vector2i(-1, -1), new Vector2i(-1, 0), new Vector2i(-1, 1), };
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var adjacentEntities = new List<IEnumerable<IEntity>>(); //Probably better than IEnumerable.concat
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foreach (var offset in offsets)
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{
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adjacentEntities.Add((indices+offset).GetEntitiesInTileFast(Owner.Transform.GridID));
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}
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foreach (var enumerator in adjacentEntities)
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{
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foreach (IEntity entity in enumerator)
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{
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if (entity.HasComponent<CargoTelepadComponent>() && entity.TryGetComponent<PowerReceiverComponent>(out var powerReceiver) && powerReceiver.Powered)
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{
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cargoTelepad = entity;
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break;
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}
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}
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}
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if (cargoTelepad != null)
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{
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if (cargoTelepad.TryGetComponent<CargoTelepadComponent>(out var telepadComponent))
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{
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var approvedOrders = _cargoConsoleSystem.RemoveAndGetApprovedOrders(orders.Database.Id);
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orders.Database.ClearOrderCapacity();
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foreach (var order in approvedOrders)
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{
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if (!PrototypeManager.TryIndex(order.ProductId, out CargoProductPrototype? product))
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continue;
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for (var i = 0; i < order.Amount; i++)
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{
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telepadComponent.QueueTeleport(product);
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}
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}
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}
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}
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break;
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}
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}
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}
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void IActivate.Activate(ActivateEventArgs eventArgs)
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{
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if (!eventArgs.User.TryGetComponent(out ActorComponent? actor))
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{
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return;
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}
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if (!Powered)
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return;
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UserInterface?.Open(actor.PlayerSession);
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}
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private void UpdateUIState()
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{
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if (_bankAccount == null || !Owner.IsValid())
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{
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return;
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}
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var id = _bankAccount.Id;
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var name = _bankAccount.Name;
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var balance = _bankAccount.Balance;
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var capacity = _cargoConsoleSystem.GetCapacity(id);
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UserInterface?.SetState(new CargoConsoleInterfaceState(_requestOnly, id, name, balance, capacity));
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}
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}
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}
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