Files
tbd-station-14/Content.Server/Botany/Components/PlantHolderComponent.cs
Acruid 15fb554c28 Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00

872 lines
29 KiB
C#

#nullable enable
using System;
using System.Linq;
using System.Threading.Tasks;
using Content.Server.Atmos;
using Content.Server.Chemistry.Components;
using Content.Server.Fluids.Components;
using Content.Server.Hands.Components;
using Content.Server.Notification;
using Content.Server.Plants;
using Content.Shared.ActionBlocker;
using Content.Shared.Audio;
using Content.Shared.Botany;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.Chemistry.Solution.Components;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Interaction.Events;
using Content.Shared.Notification.Managers;
using Content.Shared.Random.Helpers;
using Content.Shared.Tag;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.Botany.Components
{
[RegisterComponent]
public class PlantHolderComponent : Component, IInteractUsing, IInteractHand, IActivate, IExamine
{
public const float HydroponicsSpeedMultiplier = 1f;
public const float HydroponicsConsumptionMultiplier = 4f;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
public override string Name => "PlantHolder";
[ViewVariables] private int _lastProduce;
[ViewVariables(VVAccess.ReadWrite)] private int _missingGas;
private readonly TimeSpan _cycleDelay = TimeSpan.FromSeconds(15f);
[ViewVariables] private TimeSpan _lastCycle = TimeSpan.Zero;
[ViewVariables(VVAccess.ReadWrite)] private bool _updateSpriteAfterUpdate;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("drawWarnings")]
public bool DrawWarnings { get; private set; } = false;
[ViewVariables(VVAccess.ReadWrite)]
public float WaterLevel { get; private set; } = 100f;
[ViewVariables(VVAccess.ReadWrite)]
public float NutritionLevel { get; private set; } = 100f;
[ViewVariables(VVAccess.ReadWrite)]
public float PestLevel { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public float WeedLevel { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public float Toxins { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public int Age { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public int SkipAging { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool Dead { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool Harvest { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool Sampled { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public int YieldMod { get; set; } = 1;
[ViewVariables(VVAccess.ReadWrite)]
public float MutationMod { get; set; } = 1f;
[ViewVariables(VVAccess.ReadWrite)]
public float MutationLevel { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public float Health { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public float WeedCoefficient { get; set; } = 1f;
[ViewVariables(VVAccess.ReadWrite)]
public Seed? Seed { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool ImproperHeat { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool ImproperPressure { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool ImproperLight { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool ForceUpdate { get; set; }
[ComponentDependency] private readonly SolutionContainerComponent? _solutionContainer = default!;
[ComponentDependency] private readonly AppearanceComponent? _appearanceComponent = default!;
protected override void Initialize()
{
base.Initialize();
Owner.EnsureComponentWarn<SolutionContainerComponent>();
}
public void WeedInvasion()
{
// TODO
}
public void Update()
{
UpdateReagents();
var curTime = _gameTiming.CurTime;
if (ForceUpdate)
ForceUpdate = false;
else if (curTime < (_lastCycle + _cycleDelay))
{
if(_updateSpriteAfterUpdate)
UpdateSprite();
return;
}
_lastCycle = curTime;
// Weeds like water and nutrients! They may appear even if there's not a seed planted.
if (WaterLevel > 10 && NutritionLevel > 2 && _random.Prob(Seed == null ? 0.05f : 0.01f))
{
WeedLevel += 1 * HydroponicsSpeedMultiplier * WeedCoefficient;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// There's a chance for a weed explosion to happen if weeds take over.
// Plants that are themselves weeds (WeedTolerance > 8) are unaffected.
if (WeedLevel >= 10 && _random.Prob(0.1f))
{
if (Seed == null || WeedLevel >= Seed.WeedTolerance + 2)
WeedInvasion();
}
// If we have no seed planted, or the plant is dead, stop processing here.
if (Seed == null || Dead)
{
if (_updateSpriteAfterUpdate)
UpdateSprite();
return;
}
// There's a small chance the pest population increases.
// Can only happen when there's a live seed planted.
if (_random.Prob(0.01f))
{
PestLevel += 0.5f * HydroponicsSpeedMultiplier;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Advance plant age here.
if (SkipAging > 0)
SkipAging--;
else
{
if(_random.Prob(0.8f))
Age += (int)(1 * HydroponicsSpeedMultiplier);
_updateSpriteAfterUpdate = true;
}
// Nutrient consumption.
if (Seed.NutrientConsumption > 0 && NutritionLevel > 0 && _random.Prob(0.75f))
{
NutritionLevel -= MathF.Max(0f, Seed.NutrientConsumption * HydroponicsSpeedMultiplier);
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Water consumption.
if (Seed.WaterConsumption > 0 && WaterLevel > 0 && _random.Prob(0.75f))
{
WaterLevel -= MathF.Max(0f, Seed.NutrientConsumption * HydroponicsConsumptionMultiplier * HydroponicsSpeedMultiplier);
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
var healthMod = _random.Next(1, 3) * HydroponicsSpeedMultiplier;
// Make sure the plant is not starving.
if (_random.Prob(0.35f))
{
if (NutritionLevel > 2)
{
Health += healthMod;
}
else
{
AffectGrowth(-1);
Health -= healthMod;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Make sure the plant is not thirsty.
if (_random.Prob(0.35f))
{
if (WaterLevel > 10)
{
Health += healthMod;
}
else
{
AffectGrowth(-1);
Health -= healthMod;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
var tileAtmos = Owner.Transform.Coordinates.GetTileAtmosphere();
var environment = tileAtmos?.Air ?? GasMixture.SpaceGas;
if (Seed.ConsumeGasses.Count > 0)
{
_missingGas = 0;
foreach (var (gas, amount) in Seed.ConsumeGasses)
{
if (environment.GetMoles(gas) < amount)
{
_missingGas++;
continue;
}
environment.AdjustMoles(gas, -amount);
}
if (_missingGas > 0)
{
Health -= _missingGas * HydroponicsSpeedMultiplier;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
}
// Seed pressure resistance.
var pressure = environment.Pressure;
if (pressure < Seed.LowPressureTolerance || pressure > Seed.HighPressureTolerance)
{
Health -= healthMod;
ImproperPressure = true;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
else
{
ImproperPressure = false;
}
// Seed ideal temperature.
if (MathF.Abs(environment.Temperature - Seed.IdealHeat) > Seed.HeatTolerance)
{
Health -= healthMod;
ImproperHeat = true;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
else
{
ImproperHeat = false;
}
// Gas production.
var exudeCount = Seed.ExudeGasses.Count;
if (exudeCount > 0)
{
foreach (var (gas, amount) in Seed.ExudeGasses)
{
environment.AdjustMoles(gas, MathF.Max(1f, MathF.Round((amount * MathF.Round(Seed.Potency)) / exudeCount)));
}
}
// Toxin levels beyond the plant's tolerance cause damage.
// They are, however, slowly reduced over time.
if (Toxins > 0)
{
var toxinUptake = MathF.Max(1, MathF.Round(Toxins / 10f));
if (Toxins > Seed.ToxinsTolerance)
{
Health -= toxinUptake;
}
Toxins -= toxinUptake;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Weed levels.
if (PestLevel > 0)
{
// TODO: Carnivorous plants?
if (PestLevel > Seed.PestTolerance)
{
Health -= HydroponicsSpeedMultiplier;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Weed levels.
if (WeedLevel > 0)
{
// TODO: Parasitic plants.
if (WeedLevel >= Seed.WeedTolerance)
{
Health -= HydroponicsSpeedMultiplier;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
if (Age > Seed.Lifespan)
{
Health -= _random.Next(3, 5) * HydroponicsSpeedMultiplier;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
else if(Age < 0) // Revert back to seed packet!
{
Seed.SpawnSeedPacket(Owner.Transform.Coordinates);
RemovePlant();
ForceUpdate = true;
Update();
}
CheckHealth();
if (Harvest && Seed.HarvestRepeat == HarvestType.SelfHarvest)
AutoHarvest();
// If enough time has passed since the plant was harvested, we're ready to harvest again!
if (!Dead && Seed.ProductPrototypes.Count > 0)
{
if (Age > Seed.Production)
{
if ((Age - _lastProduce) > Seed.Production && !Harvest)
{
Harvest = true;
_lastProduce = Age;
}
}
else
{
if (Harvest)
{
Harvest = false;
_lastProduce = Age;
}
}
}
CheckLevelSanity();
if(_updateSpriteAfterUpdate)
UpdateSprite();
}
private void CheckLevelSanity()
{
if (Seed != null)
Health = MathHelper.Clamp(Health, 0, Seed.Endurance);
else
{
Health = 0f;
Dead = false;
}
MutationLevel = MathHelper.Clamp(MutationLevel, 0f, 100f);
NutritionLevel = MathHelper.Clamp(NutritionLevel, 0f, 100f);
WaterLevel = MathHelper.Clamp(WaterLevel, 0f, 100f);
PestLevel = MathHelper.Clamp(PestLevel, 0f, 10f);
WeedLevel = MathHelper.Clamp(WeedLevel, 0f, 10f);
Toxins = MathHelper.Clamp(Toxins, 0f, 100f);
YieldMod = MathHelper.Clamp(YieldMod, 0, 2);
MutationMod = MathHelper.Clamp(MutationMod, 0f, 3f);
}
public bool DoHarvest(IEntity user)
{
if (Seed == null || user.Deleted || !EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
return false;
if (Harvest && !Dead)
{
if (user.TryGetComponent(out HandsComponent? hands))
{
if (!Seed.CheckHarvest(user, hands.GetActiveHand?.Owner))
return false;
} else if (!Seed.CheckHarvest(user))
{
return false;
}
Seed.Harvest(user, YieldMod);
AfterHarvest();
return true;
}
if (!Dead) return false;
RemovePlant();
AfterHarvest();
return true;
}
public void AutoHarvest()
{
if (Seed == null || !Harvest)
return;
Seed.AutoHarvest(Owner.Transform.Coordinates);
AfterHarvest();
}
private void AfterHarvest()
{
Harvest = false;
_lastProduce = Age;
if(Seed?.HarvestRepeat == HarvestType.NoRepeat)
RemovePlant();
CheckLevelSanity();
UpdateSprite();
}
public void CheckHealth()
{
if (Health <= 0)
{
Die();
}
}
public void Die()
{
Dead = true;
Harvest = false;
MutationLevel = 0;
YieldMod = 1;
MutationMod = 1;
ImproperLight = false;
ImproperHeat = false;
ImproperPressure = false;
WeedLevel += 1 * HydroponicsSpeedMultiplier;
PestLevel = 0;
UpdateSprite();
}
public void RemovePlant()
{
YieldMod = 1;
MutationMod = 1;
PestLevel = 0;
Seed = null;
Dead = false;
Age = 0;
Sampled = false;
Harvest = false;
ImproperLight = false;
ImproperPressure = false;
ImproperHeat = false;
UpdateSprite();
}
public void AffectGrowth(int amount)
{
if (Seed == null)
return;
if (amount > 0)
{
if (Age < Seed.Maturation)
Age += amount;
else if (!Harvest && Seed.Yield <= 0f)
_lastProduce -= amount;
}
else
{
if (Age < Seed.Maturation)
SkipAging++;
else if (!Harvest && Seed.Yield <= 0f)
_lastProduce += amount;
}
}
public void AdjustNutrient(float amount)
{
NutritionLevel += amount;
}
public void AdjustWater(float amount)
{
WaterLevel += amount;
// Water dilutes toxins.
if (amount > 0)
{
Toxins -= amount * 4f;
}
}
public void UpdateReagents()
{
if (_solutionContainer == null)
return;
if (_solutionContainer.Solution.TotalVolume <= 0 || MutationLevel >= 25)
{
if (MutationLevel >= 0)
{
Mutate(Math.Min(MutationLevel, 25));
MutationLevel = 0;
}
}
else
{
var one = ReagentUnit.New(1);
foreach (var (reagent, amount) in _solutionContainer.ReagentList.ToArray())
{
var reagentProto = _prototypeManager.Index<ReagentPrototype>(reagent);
reagentProto.ReactionPlant(Owner);
_solutionContainer.Solution.RemoveReagent(reagent, amount < one ? amount : one);
}
}
CheckLevelSanity();
}
private void Mutate(float severity)
{
// TODO: Coming soon in "Botany 2: Plant boogaloo".
}
public void UpdateSprite()
{
_updateSpriteAfterUpdate = false;
if (_appearanceComponent == null)
return;
if (Seed != null)
{
if(DrawWarnings)
_appearanceComponent.SetData(PlantHolderVisuals.HealthLight, Health <= (Seed.Endurance / 2f));
if (Dead)
{
_appearanceComponent.SetData(PlantHolderVisuals.Plant, new SpriteSpecifier.Rsi(Seed.PlantRsi, "dead"));
}
else if (Harvest)
{
_appearanceComponent.SetData(PlantHolderVisuals.Plant, new SpriteSpecifier.Rsi(Seed.PlantRsi, "harvest"));
}
else if (Age < Seed.Maturation)
{
var growthStage = Math.Max(1, (int)((Age * Seed.GrowthStages) / Seed.Maturation));
_appearanceComponent.SetData(PlantHolderVisuals.Plant, new SpriteSpecifier.Rsi(Seed.PlantRsi,$"stage-{growthStage}"));
_lastProduce = Age;
}
else
{
_appearanceComponent.SetData(PlantHolderVisuals.Plant, new SpriteSpecifier.Rsi(Seed.PlantRsi,$"stage-{Seed.GrowthStages}"));
}
}
else
{
_appearanceComponent.SetData(PlantHolderVisuals.Plant, SpriteSpecifier.Invalid);
_appearanceComponent.SetData(PlantHolderVisuals.HealthLight, false);
}
if (!DrawWarnings) return;
_appearanceComponent.SetData(PlantHolderVisuals.WaterLight, WaterLevel <= 10);
_appearanceComponent.SetData(PlantHolderVisuals.NutritionLight, NutritionLevel <= 2);
_appearanceComponent.SetData(PlantHolderVisuals.AlertLight, WeedLevel >= 5 || PestLevel >= 5 || Toxins >= 40 || ImproperHeat || ImproperLight || ImproperPressure || _missingGas > 0);
_appearanceComponent.SetData(PlantHolderVisuals.HarvestLight, Harvest);
}
public void CheckForDivergence(bool modified)
{
// Make sure we're not modifying a "global" seed.
// If this seed is not in the global seed list, then no products of this line have been harvested yet.
// It is then safe to assume it's restricted to this tray.
if (Seed == null) return;
var plantSystem = EntitySystem.Get<PlantSystem>();
if (plantSystem.Seeds.ContainsKey(Seed.Uid))
Seed = Seed.Diverge(modified);
}
private void ForceUpdateByExternalCause()
{
SkipAging++; // We're forcing an update cycle, so one age hasn't passed.
ForceUpdate = true;
Update();
}
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
var user = eventArgs.User;
var usingItem = eventArgs.Using;
if (usingItem == null || usingItem.Deleted || !EntitySystem.Get<ActionBlockerSystem>().CanInteract(user))
return false;
if (usingItem.TryGetComponent(out SeedComponent? seeds))
{
if (Seed == null)
{
if (seeds.Seed == null)
{
user.PopupMessageCursor(Loc.GetString("The packet seems to be empty. You throw it away."));
usingItem.QueueDelete();
return false;
}
user.PopupMessageCursor(Loc.GetString("You plant the {0} {1}.", seeds.Seed.SeedName, seeds.Seed.SeedNoun));
Seed = seeds.Seed;
Dead = false;
Age = 1;
Health = Seed.Endurance;
_lastCycle = _gameTiming.CurTime;
usingItem.QueueDelete();
CheckLevelSanity();
UpdateSprite();
return true;
}
user.PopupMessageCursor(Loc.GetString("The {0} already has seeds in it!", Owner.Name));
return false;
}
if (usingItem.HasTag("Hoe"))
{
if (WeedLevel > 0)
{
user.PopupMessageCursor(Loc.GetString("You remove the weeds from the {0}.", Owner.Name));
user.PopupMessageOtherClients(Loc.GetString("{0} starts uprooting the weeds.", user.Name));
WeedLevel = 0;
UpdateSprite();
}
else
{
user.PopupMessageCursor(Loc.GetString("This plot is devoid of weeds! It doesn't need uprooting."));
}
return true;
}
if (usingItem.HasTag("Shovel"))
{
if (Seed != null)
{
user.PopupMessageCursor(Loc.GetString("You remove the plant from the {0}.", Owner.Name));
user.PopupMessageOtherClients(Loc.GetString("{0} removes the plant.", user.Name));
RemovePlant();
}
else
{
user.PopupMessageCursor(Loc.GetString("There is no plant to remove."));
}
return true;
}
if (usingItem.TryGetComponent(out ISolutionInteractionsComponent? solution) && solution.CanDrain)
{
var amount = ReagentUnit.New(5);
var sprayed = false;
if (usingItem.TryGetComponent(out SprayComponent? spray))
{
sprayed = true;
amount = ReagentUnit.New(1);
if (!string.IsNullOrEmpty(spray.SpraySound))
{
SoundSystem.Play(Filter.Pvs(usingItem), spray.SpraySound, usingItem, AudioHelpers.WithVariation(0.125f));
}
}
var split = solution.Drain(amount);
if (split.TotalVolume == 0)
{
user.PopupMessageCursor(Loc.GetString("{0:TheName} is empty!", usingItem));
return true;
}
user.PopupMessageCursor(Loc.GetString(
sprayed ? "You spray {0:TheName}" : "You transfer {1}u to {0:TheName}",
Owner, split.TotalVolume));
_solutionContainer?.TryAddSolution(split);
ForceUpdateByExternalCause();
return true;
}
if (usingItem.HasTag("PlantSampleTaker"))
{
if (Seed == null)
{
user.PopupMessageCursor(Loc.GetString("There is nothing to take a sample of!"));
return false;
}
if (Sampled)
{
user.PopupMessageCursor(Loc.GetString("This plant has already been sampled."));
return false;
}
if (Dead)
{
user.PopupMessageCursor(Loc.GetString("This plant is dead."));
return false;
}
var seed = Seed.SpawnSeedPacket(user.Transform.Coordinates);
seed.RandomOffset(0.25f);
user.PopupMessageCursor(Loc.GetString($"You take a sample from the {Seed.DisplayName}."));
Health -= (_random.Next(3, 5) * 10);
if (_random.Prob(0.3f))
Sampled = true;
// Just in case.
CheckLevelSanity();
ForceUpdateByExternalCause();
return true;
}
if (usingItem.HasTag("BotanySharp"))
{
return DoHarvest(user);
}
if (usingItem.HasComponent<ProduceComponent>())
{
user.PopupMessageCursor(Loc.GetString("You compost {1:theName} into {0:theName}.", Owner, usingItem));
user.PopupMessageOtherClients(Loc.GetString("{0:TheName} composts {1:theName} into {2:theName}.", user, usingItem, Owner));
if (usingItem.TryGetComponent(out SolutionContainerComponent? solution2))
{
// This deliberately discards overfill.
_solutionContainer?.TryAddSolution(solution2.SplitSolution(solution2.Solution.TotalVolume));
ForceUpdateByExternalCause();
}
usingItem.QueueDelete();
return true;
}
return false;
}
bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs)
{
// DoHarvest does the sanity checks.
return DoHarvest(eventArgs.User);
}
void IActivate.Activate(ActivateEventArgs eventArgs)
{
// DoHarvest does the sanity checks.
DoHarvest(eventArgs.User);
}
public void Examine(FormattedMessage message, bool inDetailsRange)
{
if (!inDetailsRange)
return;
if (Seed == null)
{
message.AddMarkup(Loc.GetString("It has nothing planted in it.\n"));
}
else if (!Dead)
{
message.AddMarkup(Loc.GetString($"[color=green]{Seed.DisplayName}[/color] {(Seed.DisplayName.EndsWith('s') ? "are" : "is")} growing here.\n"));
if(Health <= Seed.Endurance / 2)
message.AddMarkup(Loc.GetString($"The plant looks [color=red]{(Age > Seed.Lifespan ? "old and wilting" : "unhealthy")}[/color].\n"));
}
else
{
message.AddMarkup(Loc.GetString("It is full of [color=red]dead plant matter[/color].\n"));
}
if(WeedLevel >= 5)
message.AddMarkup(Loc.GetString("It is filled with [color=green]weeds[/color]!\n"));
if(PestLevel >= 5)
message.AddMarkup(Loc.GetString("It is filled with [color=gray]tiny worms[/color]!\n"));
message.AddMarkup(Loc.GetString($"Water: [color=cyan]{(int)WaterLevel}[/color]\n"));
message.AddMarkup(Loc.GetString($"Nutrient: [color=orange]{(int)NutritionLevel}[/color]\n"));
if (DrawWarnings)
{
if(Toxins > 40f)
message.AddMarkup(Loc.GetString("The [color=red]toxicity level alert[/color] is flashing red.\n"));
if(ImproperLight)
message.AddMarkup(Loc.GetString("The [color=yellow]improper light level alert[/color] is blinking.\n"));
if(ImproperHeat)
message.AddMarkup(Loc.GetString("The [color=orange]improper temperature level alert[/color] is blinking.\n"));
if(ImproperPressure)
message.AddMarkup(Loc.GetString("The [color=lightblue]improper environment pressure alert[/color] is blinking.\n"));
if(_missingGas > 0)
message.AddMarkup(Loc.GetString("The [color=cyan]improper gas environment alert[/color] is blinking.\n"));
}
}
}
}