Files
tbd-station-14/Content.Server/AME/Components/AMEFuelContainerComponent.cs
Acruid 15fb554c28 Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00

44 lines
1.0 KiB
C#

#nullable enable
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Server.AME.Components
{
[RegisterComponent]
public class AMEFuelContainerComponent : Component
{
public override string Name => "AMEFuelContainer";
private int _fuelAmount;
private int _maxFuelAmount;
/// <summary>
/// The amount of fuel in the jar.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public int FuelAmount
{
get => _fuelAmount;
set => _fuelAmount = value;
}
/// <summary>
/// The maximum fuel capacity of the jar.
/// </summary>
[ViewVariables(VVAccess.ReadWrite)]
public int MaxFuelAmount
{
get => _maxFuelAmount;
set => _maxFuelAmount = value;
}
protected override void Initialize()
{
base.Initialize();
_maxFuelAmount = 1000;
_fuelAmount = 1000;
}
}
}