Files
tbd-station-14/Content.Client/Animations/AnimationsTestComponent.cs
Acruid 15fb554c28 Engine Entity Anchoring Changes (#4195)
* Converted all SnapGridPositionChangedEvent subscriptions to AnchorStateChangedEvent.

* Fixes power tests with new anchored requirements.

* Moved AnchorableComponent into construction.
AnchorableComponent now uses Transform.Anchored.

* Fixed bug with nodes, power works again.

* Adds lifetime stages to Component.

* Update Engine to v0.4.70.
2021-06-19 19:41:26 -07:00

53 lines
2.0 KiB
C#

using System;
using Robust.Client.Animations;
using Robust.Client.GameObjects;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths;
namespace Content.Client.Animations
{
[RegisterComponent]
public sealed class AnimationsTestComponent : Component
{
public override string Name => "AnimationsTest";
protected override void Initialize()
{
base.Initialize();
var animations = Owner.GetComponent<AnimationPlayerComponent>();
animations.Play(new Animation
{
Length = TimeSpan.FromSeconds(20),
AnimationTracks =
{
new AnimationTrackComponentProperty
{
ComponentType = typeof(ITransformComponent),
Property = nameof(ITransformComponent.LocalRotation),
InterpolationMode = AnimationInterpolationMode.Linear,
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(Angle.Zero, 0),
new AnimationTrackProperty.KeyFrame(Angle.FromDegrees(1440), 20)
}
},
new AnimationTrackComponentProperty
{
ComponentType = typeof(ISpriteComponent),
Property = "layer/0/texture",
KeyFrames =
{
new AnimationTrackProperty.KeyFrame("Objects/toolbox_r.png", 0),
new AnimationTrackProperty.KeyFrame("Objects/Toolbox_b.png", 5),
new AnimationTrackProperty.KeyFrame("Objects/Toolbox_y.png", 5),
new AnimationTrackProperty.KeyFrame("Objects/toolbox_r.png", 5),
}
}
}
}, "yes");
}
}
}