Files
tbd-station-14/Content.Server/Roles/AddRoleCommand.cs

63 lines
1.9 KiB
C#

using Content.Server.Administration;
using Content.Server.Players;
using Content.Server.Roles.Jobs;
using Content.Shared.Administration;
using Content.Shared.Roles;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Prototypes;
namespace Content.Server.Roles
{
[AdminCommand(AdminFlags.Admin)]
public sealed class AddRoleCommand : IConsoleCommand
{
[Dependency] private readonly EntityManager _entityManager = default!;
public string Command => "addrole";
public string Description => "Adds a role to a player's mind.";
public string Help => "addrole <session ID> <role>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length != 2)
{
shell.WriteLine("Expected exactly 2 arguments.");
return;
}
var mgr = IoCManager.Resolve<IPlayerManager>();
if (!mgr.TryGetPlayerDataByUsername(args[0], out var data))
{
shell.WriteLine("Can't find that mind");
return;
}
var mind = data.ContentData()?.Mind;
if (mind == null)
{
shell.WriteLine("Can't find that mind");
return;
}
var prototypeManager = IoCManager.Resolve<IPrototypeManager>();
if (!prototypeManager.TryIndex<JobPrototype>(args[1], out var jobPrototype))
{
shell.WriteLine("Can't find that role");
return;
}
var jobs = _entityManager.System<JobSystem>();
if (jobs.MindHasJobWithId(mind, jobPrototype.Name))
{
shell.WriteLine("Mind already has that role");
return;
}
jobs.MindAddJob(mind.Value, args[1]);
}
}
}