Files
tbd-station-14/Content.Server/Mind/Commands/RenameCommand.cs

122 lines
4.0 KiB
C#

using Content.Server.Access.Systems;
using Content.Server.Administration;
using Content.Server.Administration.Systems;
using Content.Server.PDA;
using Content.Server.StationRecords.Systems;
using Content.Shared.Access.Components;
using Content.Shared.Administration;
using Content.Shared.PDA;
using Content.Shared.StationRecords;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Console;
namespace Content.Server.Mind.Commands;
[AdminCommand(AdminFlags.VarEdit)]
public sealed class RenameCommand : IConsoleCommand
{
public string Command => "rename";
public string Description => "Renames an entity and its cloner entries, ID cards, and PDAs.";
public string Help => "rename <Username|EntityUid> <New character name>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length != 2)
{
shell.WriteLine(Help);
return;
}
var name = args[1];
if (name.Length > IdCardConsoleComponent.MaxFullNameLength)
{
shell.WriteLine("Name is too long.");
return;
}
var entMan = IoCManager.Resolve<IEntityManager>();
if (!TryParseUid(args[0], shell, entMan, out var entityUid))
return;
// Metadata
var metadata = entMan.GetComponent<MetaDataComponent>(entityUid);
var oldName = metadata.EntityName;
entMan.System<MetaDataSystem>().SetEntityName(entityUid, name, metadata);
var minds = entMan.System<MindSystem>();
if (minds.TryGetMind(entityUid, out var mindId, out var mind))
{
// Mind
mind.CharacterName = name;
}
// Id Cards
if (entMan.TrySystem<IdCardSystem>(out var idCardSystem))
{
if (idCardSystem.TryFindIdCard(entityUid, out var idCard))
{
idCardSystem.TryChangeFullName(idCard.Owner, name, idCard);
// Records
// This is done here because ID cards are linked to station records
if (entMan.TrySystem<StationRecordsSystem>(out var recordsSystem)
&& entMan.TryGetComponent(idCard.Owner, out StationRecordKeyStorageComponent? keyStorage)
&& keyStorage.Key != null)
{
if (recordsSystem.TryGetRecord<GeneralStationRecord>(keyStorage.Key.Value.OriginStation,
keyStorage.Key.Value,
out var generalRecord))
{
generalRecord.Name = name;
}
recordsSystem.Synchronize(keyStorage.Key.Value.OriginStation);
}
}
}
// PDAs
if (entMan.TrySystem<PdaSystem>(out var pdaSystem))
{
var query = entMan.EntityQueryEnumerator<PdaComponent>();
while (query.MoveNext(out var uid, out var pda))
{
if (pda.OwnerName == oldName)
{
pdaSystem.SetOwner(uid, pda, name);
}
}
}
// Admin Overlay
if (entMan.TrySystem<AdminSystem>(out var adminSystem)
&& entMan.TryGetComponent<ActorComponent>(entityUid, out var actorComp))
{
adminSystem.UpdatePlayerList(actorComp.PlayerSession);
}
}
private static bool TryParseUid(string str, IConsoleShell shell,
IEntityManager entMan, out EntityUid entityUid)
{
if (EntityUid.TryParse(str, out entityUid) && entMan.EntityExists(entityUid))
return true;
var playerMan = IoCManager.Resolve<IPlayerManager>();
if (playerMan.TryGetSessionByUsername(str, out var session) && session.AttachedEntity.HasValue)
{
entityUid = session.AttachedEntity.Value;
return true;
}
if (session == null)
shell.WriteError("Can't find username/uid: " + str);
else
shell.WriteError(str + " does not have an entity.");
return false;
}
}