Files
tbd-station-14/Content.IntegrationTests/Tests/Utility/EntityWhitelistTest.cs
Javier Guardia Fernández 1508efff54 Add test pooling (#4961)
* Add test pooling

* WIP test pooling changes

* Fix Destructible tests

* Don't pool unpooled or dummy ticker instances

* Change ServerPathfindingDebugSystem to replace existing entries

* Fix SaveLoadSaveTest comment

* Don't pool StartTest

* Comment out global setup

* Fix puddle tests

* Move SolarPanelComponent initialize to PowerSolarSystem OnMapInit

* Update RobustToolbox

* Finish fixing tests, make test threads background threads

* Bring back pooling

* Fix nullable

* Update RobustToolbox

* Set cvars on server return

* Un-pool tests with custom cvars

* Update RobustToolbox

* Update RobustToolbox

* Change where the main tile coordinates are

* Remove DisposalUnitTest grid check

* Fix test pooling being a fickle bitch

* Fix EntitySystemExtensionsTest

* Update RobustToolbox

* Update RobustToolbox

* Make nullable pool settings true

* Update RobustToolbox

* Wait other way around

* We are unitystation now

* Update RobustToolbox

* Create global setup

* Pool some more tests

* Fix not properly disconnecting clients before restarting the round

* Give more info on ran tests

* Standardize default test cvars

* Update RobustToolbox

* Update RobustToolbox

* Pool clients

* Fix test order issue

* Fix cvars in character creation test not being set properly

* Update RobustToolbox

* Update RobustToolbox

* Rider shut

* Update RobustToolbox

* Format tests ran better

* Update RobustToolbox

* Reset RobustToolbox

* Reset RobustToolbox harder

* Fix one instance of test order causing destructible tests to fail
2021-11-06 11:49:59 +01:00

116 lines
3.7 KiB
C#

using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.Whitelist;
using NUnit.Framework;
using Robust.Shared.GameObjects;
using Robust.Shared.Map;
namespace Content.IntegrationTests.Tests.Utility
{
[TestFixture]
[TestOf(typeof(EntityWhitelist))]
public class EntityWhitelistTest : ContentIntegrationTest
{
private const string InvalidComponent = "Sprite";
private const string ValidComponent = "Physics";
private static readonly string Prototypes = $@"
- type: Tag
id: ValidTag
- type: Tag
id: InvalidTag
- type: entity
id: WhitelistDummy
components:
- type: ItemSlots
slots:
slotName:
whitelist:
prototypes:
- ValidPrototypeDummy
components:
- {ValidComponent}
tags:
- ValidTag
- type: entity
id: InvalidComponentDummy
components:
- type: {InvalidComponent}
- type: entity
id: InvalidTagDummy
components:
- type: Tag
tags:
- InvalidTag
- type: entity
id: ValidComponentDummy
components:
- type: {ValidComponent}
- type: entity
id: ValidTagDummy
components:
- type: Tag
tags:
- ValidTag";
[Test]
public async Task Test()
{
var serverOptions = new ServerContentIntegrationOption {ExtraPrototypes = Prototypes};
var server = StartServer(serverOptions);
await server.WaitIdleAsync();
var mapManager = server.ResolveDependency<IMapManager>();
var entityManager = server.ResolveDependency<IEntityManager>();
await server.WaitAssertion(() =>
{
var mapId = GetMainMapId(mapManager);
var mapCoordinates = new MapCoordinates(0, 0, mapId);
var validComponent = entityManager.SpawnEntity("ValidComponentDummy", mapCoordinates);
var validTag = entityManager.SpawnEntity("ValidTagDummy", mapCoordinates);
var invalidComponent = entityManager.SpawnEntity("InvalidComponentDummy", mapCoordinates);
var invalidTag = entityManager.SpawnEntity("InvalidTagDummy", mapCoordinates);
// Test instantiated on its own
var whitelistInst = new EntityWhitelist
{
Components = new[] {$"{ValidComponent}"},
Tags = new[] {"ValidTag"}
};
whitelistInst.UpdateRegistrations();
Assert.That(whitelistInst, Is.Not.Null);
Assert.That(whitelistInst.Components, Is.Not.Null);
Assert.That(whitelistInst.Tags, Is.Not.Null);
Assert.That(whitelistInst.IsValid(validComponent), Is.True);
Assert.That(whitelistInst.IsValid(validTag), Is.True);
Assert.That(whitelistInst.IsValid(invalidComponent), Is.False);
Assert.That(whitelistInst.IsValid(invalidTag), Is.False);
// Test from serialized
var dummy = entityManager.SpawnEntity("WhitelistDummy", mapCoordinates);
var whitelistSer = dummy.GetComponent<SharedItemSlotsComponent>().Slots.Values.First().Whitelist;
Assert.That(whitelistSer, Is.Not.Null);
Assert.That(whitelistSer.Components, Is.Not.Null);
Assert.That(whitelistSer.Tags, Is.Not.Null);
Assert.That(whitelistSer.IsValid(validComponent), Is.True);
Assert.That(whitelistSer.IsValid(validTag), Is.True);
Assert.That(whitelistSer.IsValid(invalidComponent), Is.False);
Assert.That(whitelistSer.IsValid(invalidTag), Is.False);
});
}
}
}