Files
tbd-station-14/Content.Shared/Physics/Pull/PullController.cs
2020-10-30 01:05:28 +01:00

268 lines
7.6 KiB
C#

#nullable enable
using System;
using System.Linq;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Components;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Physics;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
using Robust.Shared.Utility;
using static Content.Shared.GameObjects.EntitySystems.SharedInteractionSystem;
namespace Content.Shared.Physics.Pull
{
public class PullController : VirtualController
{
[Dependency] private readonly IEntityManager _entityManager = default!;
[Dependency] private readonly IPhysicsManager _physicsManager = default!;
private const float DistBeforeStopPull = InteractionRange;
private const float StopMoveThreshold = 0.25f;
private IPhysicsComponent? _puller;
private EntityCoordinates? _movingTo;
public IPhysicsComponent? Puller => _puller;
public EntityCoordinates? MovingTo
{
get => _movingTo;
set
{
if (_movingTo == value || ControlledComponent == null)
{
return;
}
_movingTo = value;
ControlledComponent.WakeBody();
}
}
private bool PullerMovingTowardsPulled()
{
if (_puller == null)
{
return false;
}
if (ControlledComponent == null)
{
return false;
}
if (_puller.LinearVelocity.EqualsApprox(Vector2.Zero))
{
return false;
}
var pullerTransform = _puller.Owner.Transform;
var origin = pullerTransform.Coordinates.Position;
var velocity = _puller.LinearVelocity.Normalized;
var mapId = pullerTransform.MapPosition.MapId;
var ray = new CollisionRay(origin, velocity, (int) CollisionGroup.AllMask);
bool Predicate(IEntity e) => e != ControlledComponent.Owner;
var rayResults =
_physicsManager.IntersectRayWithPredicate(mapId, ray, DistBeforeStopPull, Predicate);
return rayResults.Any();
}
public bool StartPull(IEntity entity)
{
DebugTools.AssertNotNull(entity);
if (!entity.TryGetComponent(out IPhysicsComponent? physics))
{
return false;
}
return StartPull(physics);
}
public bool StartPull(IPhysicsComponent puller)
{
DebugTools.AssertNotNull(puller);
if (_puller == puller)
{
return false;
}
if (ControlledComponent == null)
{
return false;
}
var pullAttempt = new PullAttemptMessage(puller, ControlledComponent);
puller.Owner.SendMessage(null, pullAttempt);
if (pullAttempt.Cancelled)
{
return false;
}
ControlledComponent.Owner.SendMessage(null, pullAttempt);
if (pullAttempt.Cancelled)
{
return false;
}
_puller = puller;
var message = new PullStartedMessage(this, _puller, ControlledComponent);
_puller.Owner.SendMessage(null, message);
ControlledComponent.Owner.SendMessage(null, message);
_puller.Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, message);
ControlledComponent.WakeBody();
return true;
}
public bool StopPull()
{
var oldPuller = _puller;
if (oldPuller == null)
{
return false;
}
_puller = null;
if (ControlledComponent == null)
{
return false;
}
var message = new PullStoppedMessage(oldPuller, ControlledComponent);
oldPuller.Owner.SendMessage(null, message);
ControlledComponent.Owner.SendMessage(null, message);
oldPuller.Owner.EntityManager.EventBus.RaiseEvent(EventSource.Local, message);
ControlledComponent.WakeBody();
ControlledComponent.TryRemoveController<PullController>();
return true;
}
public bool TryMoveTo(EntityCoordinates from, EntityCoordinates to)
{
if (_puller == null || ControlledComponent == null)
{
return false;
}
if (!_puller.Owner.Transform.Coordinates.InRange(_entityManager, from, InteractionRange))
{
return false;
}
if (!_puller.Owner.Transform.Coordinates.InRange(_entityManager, to, InteractionRange))
{
return false;
}
if (!from.InRange(_entityManager, to, InteractionRange))
{
return false;
}
if (from.Position.EqualsApprox(to.Position))
{
return false;
}
if (!_puller.Owner.Transform.Coordinates.TryDistance(_entityManager, to, out var distance) ||
Math.Sqrt(distance) > DistBeforeStopPull ||
Math.Sqrt(distance) < StopMoveThreshold)
{
return false;
}
MovingTo = to;
return true;
}
public override void UpdateBeforeProcessing()
{
if (_puller == null || ControlledComponent == null)
{
return;
}
if (!_puller.Owner.IsInSameOrNoContainer(ControlledComponent.Owner))
{
StopPull();
return;
}
var distance = _puller.Owner.Transform.WorldPosition - ControlledComponent.Owner.Transform.WorldPosition;
if (distance.Length > DistBeforeStopPull)
{
StopPull();
}
else if (MovingTo.HasValue)
{
var diff = MovingTo.Value.Position - ControlledComponent.Owner.Transform.Coordinates.Position;
LinearVelocity = diff.Normalized * 5;
}
else
{
if (PullerMovingTowardsPulled())
{
LinearVelocity = Vector2.Zero;
return;
}
var distanceAbs = Vector2.Abs(distance);
var totalAabb = _puller.AABB.Size + ControlledComponent.AABB.Size / 2;
if (distanceAbs.X < totalAabb.X && distanceAbs.Y < totalAabb.Y)
{
LinearVelocity = Vector2.Zero;
return;
}
LinearVelocity = distance.Normalized * _puller.LinearVelocity.Length * 1.5f;
}
}
public override void UpdateAfterProcessing()
{
base.UpdateAfterProcessing();
if (ControlledComponent == null)
{
MovingTo = null;
return;
}
if (MovingTo != null &&
ControlledComponent.Owner.Transform.Coordinates.Position.EqualsApprox(MovingTo.Value.Position, 0.01))
{
MovingTo = null;
}
if (LinearVelocity != Vector2.Zero)
{
var angle = LinearVelocity.ToAngle();
ControlledComponent.Owner.Transform.LocalRotation = angle;
}
}
}
}