Files
tbd-station-14/Content.Client/GameObjects/Components/Power/PowerDebugTool.cs
Pieter-Jan Briers 147aad5064 Some work on the mess that is this power code.
Jesus.

Tons of fixes, refactors and other things.
The powernet's code is still awful though.
2018-05-27 16:44:50 +02:00

29 lines
961 B
C#

using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Power;
using SS14.Client.UserInterface.Controls;
using SS14.Client.UserInterface.CustomControls;
using SS14.Shared.GameObjects;
using SS14.Shared.Interfaces.GameObjects;
using SS14.Shared.Interfaces.Network;
namespace Content.Client.GameObjects.Components.Power
{
public class PowerDebugTool : SharedPowerDebugTool
{
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null, IComponent component = null)
{
base.HandleMessage(message, netChannel, component);
switch (message)
{
case OpenDataWindowMsg msg:
var window = new SS14Window();
window.Contents.AddChild(new Label() { Text = msg.Data });
window.AddToScreen();
window.Open();
break;
}
}
}
}