Files
tbd-station-14/Content.Client/UserInterface/ParallaxControl.cs
2021-04-19 09:52:40 +02:00

48 lines
1.4 KiB
C#

using Content.Client.Interfaces.Parallax;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Maths;
using Robust.Shared.Random;
using Robust.Shared.ViewVariables;
namespace Content.Client.UserInterface
{
/// <summary>
/// Renders the parallax background as a UI control.
/// </summary>
public sealed class ParallaxControl : Control
{
[Dependency] private readonly IParallaxManager _parallaxManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[ViewVariables(VVAccess.ReadWrite)] public Vector2i Offset { get; set; }
public ParallaxControl()
{
IoCManager.InjectDependencies(this);
Offset = (_random.Next(0, 1000), _random.Next(0, 1000));
RectClipContent = true;
}
protected override void Draw(DrawingHandleScreen handle)
{
var tex = _parallaxManager.ParallaxTexture;
if (tex == null)
return;
var size = tex.Size;
var ourSize = PixelSize;
for (var x = -size.X + Offset.X; x < ourSize.X; x += size.X)
{
for (var y = -size.Y + Offset.Y; y < ourSize.Y; y += size.Y)
{
handle.DrawTexture(tex, (x, y));
}
}
}
}
}